2026-07-25 - 2026-10-25

Overview

7 Active Pull Requests
73 Active Issues
Excluding merges, 1 author has pushed 30 commits to main and 110 commits to all branches. On main, 87 files have changed and there have been 123066 additions and 1074 deletions.

7 Pull requests merged by 1 user

Merged #80 Adding in sandbox + Logger upgrade 2026-10-06 01:20:21 -07:00

Merged #77 Adding 3D support 2026-10-02 20:12:46 -07:00

Merged #15 2D scene rendering + image loading 2026-09-30 15:56:33 -07:00

Merged #8 Add offscreen render targets and rename AssetRegistry to ResourceRegistry 2026-09-25 20:39:26 -07:00

Merged #7 Supporting setting panel layout 2026-09-19 22:44:30 -07:00

Merged #4 Made console command registry a better usage pattern 2026-09-19 00:57:44 -07:00

Merged #3 Huge changes 2026-09-15 02:36:51 -07:00

2 Issues closed from 1 user

Closed #14 2D scene support (SpriteComponent + 2D render system) 2026-09-30 15:56:33 -07:00

Closed #5 Support default editor panel layout and locked panels 2026-09-19 22:45:24 -07:00

73 Issues created by 1 user

Opened #1 Lightweight GPU monitoring/debug layer 2026-09-06 23:58:02 -07:00

Opened #2 Split Application into Project + Application to support multiple windows under one project 2026-09-14 20:42:14 -07:00

Opened #5 Support default editor panel layout and locked panels 2026-09-19 02:05:09 -07:00

Opened #6 Support nested splits in the default dock layout 2026-09-19 19:37:08 -07:00

Opened #9 Move the offscreen scene target into the render graph 2026-09-21 01:31:31 -07:00

Opened #10 Instanced indirect rendering pipeline for SceneRenderer 2026-09-22 23:27:16 -07:00

Opened #11 Job system for multithreading 2026-09-25 19:01:54 -07:00

Opened #12 Add unit testing suite (doctest + CTest) 2026-09-25 19:35:56 -07:00

Opened #14 2D scene support (SpriteComponent + 2D render system) 2026-09-25 20:36:45 -07:00

Opened #13 Make Canvas immediate-mode (per-frame vertex buffer) 2026-09-25 20:36:45 -07:00

Opened #16 Support native C++ scripting 2026-09-26 02:04:56 -07:00

Opened #17 Roll our own scripting language (Soap) 2026-09-26 02:09:46 -07:00

Opened #18 Standalone renderer layer: FrameData/DrawItem submission, scene and canvas as clients 2026-09-26 03:14:15 -07:00

Opened #19 Chess 2026-09-30 17:27:25 -07:00

Opened #21 Tetris 2026-09-30 17:27:35 -07:00

Opened #22 Cellular automaton simulation 2026-09-30 17:27:35 -07:00

Opened #20 Go board game 2026-09-30 17:27:35 -07:00

Opened #24 Noise simulation 2026-09-30 17:27:35 -07:00

Opened #23 Fluid/water simulations 2026-09-30 17:27:35 -07:00

Opened #25 Solar system simulator 2026-09-30 17:27:36 -07:00

Opened #29 Model view 2026-09-30 17:27:36 -07:00

Opened #28 Voxel world 2026-09-30 17:27:36 -07:00

Opened #26 Forest / valley simulation 2026-09-30 17:27:36 -07:00

Opened #27 City generator, ie procedural buildings 2026-09-30 17:27:36 -07:00

Opened #30 Particle galaxy simulation 2026-09-30 17:27:36 -07:00

Opened #34 Reaction-diffusion and physarum 2026-09-30 17:27:37 -07:00

Opened #31 Falling sand 2026-09-30 17:27:37 -07:00

Opened #35 Erosion sim 2026-09-30 17:27:37 -07:00

Opened #33 Cloth / soft bodies simulation 2026-09-30 17:27:37 -07:00

Opened #32 Smoke / fire simulation 2026-09-30 17:27:37 -07:00

Opened #37 Path tracer 2026-09-30 17:27:38 -07:00

Opened #39 Ocean 2026-09-30 17:27:38 -07:00

Opened #36 Raymarched SDF scenes 2026-09-30 17:27:38 -07:00

Opened #38 Atmosphere and clouds 2026-09-30 17:27:38 -07:00

Opened #40 Black hole renderer 2026-09-30 17:27:38 -07:00

Opened #41 Virtual shadow maps / GI probes 2026-09-30 17:27:39 -07:00

Opened #42 Shader playground 2026-09-30 17:27:39 -07:00

Opened #46 Mandelbrot zoomer 2026-09-30 17:27:39 -07:00

Opened #43 Render graph visualizer 2026-09-30 17:27:39 -07:00

Opened #45 Conway Game of Life on a huge texture 2026-09-30 17:27:39 -07:00

Opened #44 GPU profiler overlay 2026-09-30 17:27:39 -07:00

Opened #48 Radix sort 2026-09-30 17:27:40 -07:00

Opened #51 Molecular dynamics 2026-09-30 17:27:40 -07:00

Opened #50 Lattice Boltzmann 2026-09-30 17:27:40 -07:00

Opened #52 Electromagnetic wave sim 2026-09-30 17:27:40 -07:00

Opened #49 SPH fluid 2026-09-30 17:27:40 -07:00

Opened #47 Lissajous/audio visualizer 2026-09-30 17:27:40 -07:00

Opened #54 Barnes-Hut N-body 2026-09-30 17:27:41 -07:00

Opened #55 FFT 2026-09-30 17:27:41 -07:00

Opened #53 Heat diffusion and wave equation 2026-09-30 17:27:41 -07:00

Opened #56 Image filter lab 2026-09-30 17:27:41 -07:00

Opened #58 Seam carving 2026-09-30 17:27:42 -07:00

Opened #61 Fractal explorer with deep zoom 2026-09-30 17:27:42 -07:00

Opened #60 Rigid body physics on the GPU 2026-09-30 17:27:42 -07:00

Opened #59 Optical flow or video stabilization 2026-09-30 17:27:42 -07:00

Opened #57 Real-time audio visualizer 2026-09-30 17:27:42 -07:00

Opened #65 Monte Carlo estimators 2026-09-30 17:27:43 -07:00

Opened #62 Buddhabrot 2026-09-30 17:27:43 -07:00

Opened #64 Graph algorithms 2026-09-30 17:27:43 -07:00

Opened #66 Matrix multiply 2026-09-30 17:27:43 -07:00

Opened #63 Strange attractors 2026-09-30 17:27:43 -07:00

Opened #68 Neural Cellular Automata 2026-09-30 17:27:44 -07:00

Opened #69 Instant NGP-style hash grid 2026-09-30 17:27:44 -07:00

Opened #67 Neural network training 2026-09-30 17:27:44 -07:00

Opened #71 Wave function collapse 2026-09-30 17:27:44 -07:00

Opened #70 Gaussian splatting viewer 2026-09-30 17:27:44 -07:00

Opened #72 GPU pathfinding 2026-09-30 17:27:45 -07:00

Opened #74 Monte Carlo tree search for Go 2026-09-30 17:27:45 -07:00

Opened #75 Space universe explorer 2026-09-30 17:27:45 -07:00

Opened #73 Evolution simulator 2026-09-30 17:27:45 -07:00

Opened #76 Honor SceneView::viewport (split-screen / picture-in-picture) 2026-09-30 18:39:27 -07:00

Opened #78 Overhaul editor UI 2026-10-01 00:49:09 -07:00

Opened #79 Switch to Vulkan-Hpp dynamic dispatch loader 2026-10-04 23:18:17 -07:00