dffb7b7972
- editor project - build system fixes - dummy data editor panels mock
37 lines
989 B
C++
37 lines
989 B
C++
#include "inspector_panel.hpp"
|
|
|
|
#include <imgui.h>
|
|
|
|
#include <cstdio>
|
|
|
|
void InspectorPanel::onUpdate(const sophia::FrameInfo&) {
|
|
ImGui::Begin("Inspector");
|
|
|
|
char nameBuf[128];
|
|
std::snprintf(nameBuf, sizeof(nameBuf), "%s", name.c_str());
|
|
if (ImGui::InputText("Name", nameBuf, sizeof(nameBuf))) {
|
|
name = nameBuf;
|
|
}
|
|
ImGui::Text("Tag: %s", tag.c_str());
|
|
|
|
ImGui::Separator();
|
|
|
|
if (ImGui::CollapsingHeader("Transform", ImGuiTreeNodeFlags_DefaultOpen)) {
|
|
ImGui::DragFloat3("Position", &position.x, 0.1f);
|
|
ImGui::DragFloat3("Rotation", &rotation.x, 0.1f);
|
|
ImGui::DragFloat3("Scale", &scale.x, 0.1f);
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Mesh Renderer",
|
|
ImGuiTreeNodeFlags_DefaultOpen)) {
|
|
ImGui::Text("Mesh: %s", meshName.c_str());
|
|
ImGui::Text("Material: %s", materialName.c_str());
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Script", ImGuiTreeNodeFlags_DefaultOpen)) {
|
|
ImGui::Text("%s", scriptName.c_str());
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|