Files
sophia/bin/dev
T

461 lines
18 KiB
Python
Executable File

#!/usr/bin/env python3
import json
import os
import re
import shlex
import shutil
import struct
import subprocess
import sys
COMMAND_TO_METHOD = {
"branch-from": "branch_from",
"bash-completions": "bash_completions",
}
METHOD_TO_COMMAND = {method: command for command, method in COMMAND_TO_METHOD.items()}
WAIT_FOR_PROCESS = "wait_for_process"
class DevHelper:
SHADER_EXTENSIONS = (".vert", ".frag", ".comp", ".geom", ".tesc", ".tese")
PROJECT_NAME = "sophia"
DEFAULT_PRESET = "debug"
def __init__(self):
self.last_exit_status = 0
# Core logic
def call(self, *args, **kwargs):
if not args:
print("Usage: dev <command> [args...]\n\nCommands:")
for command in self._commands():
print(f" {command}")
return
command, rest = args[0], args[1:]
method_name = COMMAND_TO_METHOD.get(command, command)
method = getattr(self, method_name, None)
if callable(method) and not method_name.startswith("_") and method_name != "call":
return method(*rest, **kwargs)
# Primary command wrappers
##
# Configures and builds a CMake preset (see CMakePresets.json).
# dev build [preset] [--fresh]
# The preset defaults to debug and builds into build/<preset>. --fresh
# discards the preset's CMake cache before configuring.
def build(self, *args, **kwargs):
preset, fresh = self._parse_preset_args(args, "build")
self._build_preset(preset, fresh)
##
# Builds the debug preset (incrementally), then runs the editor from
# build/debug. Any arguments are passed through to the editor.
# dev editor [args...]
def editor(self, *args, **kwargs):
preset = self.DEFAULT_PRESET
self._build_preset(preset, fresh=False)
preset_dir = os.path.join(self._project_root(), "build", preset)
binary = os.path.join(preset_dir, "bin", "editor")
print(f"Running: {shlex.join([binary, *args])}")
os.chdir(preset_dir)
os.execv(binary, [binary, *args])
##
# Builds the debug preset (incrementally), then runs the testbed from
# build/debug. Any arguments are passed through to the testbed.
# dev testbed [args...]
def testbed(self, *args, **kwargs):
preset = self.DEFAULT_PRESET
self._build_preset(preset, fresh=False)
preset_dir = os.path.join(self._project_root(), "build", preset)
binary = os.path.join(preset_dir, "bin", "testbed")
print(f"Running: {shlex.join([binary, *args])}")
os.chdir(preset_dir)
os.execv(binary, [binary, *args])
##
# Checks out a branch named after a Gitea issue URL.
# If the issue is from this project's repo, the branch name will be:
# issue-<issue_number>/<issue_title>
# If the issue is from another repo (presumably upstream), the branch name will be:
# <issue_owner>-issue-<issue_number>/<issue_title>
def branch_from(self, *args, **kwargs):
issue_url = args[0] if args else None
if issue_url is None:
raise ValueError("Must provide a Gitea issue URL.")
base_url, issue_repo, issue_number = self._parse_issue_url(issue_url)
issue_title = self._fetch_issue_title(base_url, issue_repo, issue_number)
branch_name = self._format_branch_name(issue_repo, issue_number, issue_title)
exists = subprocess.run(
["git", "-C", self._project_root(), "rev-parse", "--verify", "--quiet", f"refs/heads/{branch_name}"],
stdout=subprocess.DEVNULL,
).returncode == 0
flag = "" if exists else "-b "
self._exec_in_root(f"git checkout {flag}{shlex.quote(branch_name)}", replace=True)
##
# Creates an issue on this project's Gitea repo.
# dev issue <title> [-b|--body <text>] [-l|--label <name>]... [-a|--assignee <user>]... [-o|--open]
# The body is read from stdin if --body is not given and stdin is piped.
# Gitea's API cannot add issues to a project (only the web UI can), so the
# issue URL is printed and --open opens it in the browser to do so.
def issue(self, *args, **kwargs):
title, body, labels, assignees, open_in_browser = self._parse_issue_args(args)
repo = self._origin_repo()
if repo is None:
raise RuntimeError("could not determine the Gitea repo from the origin remote")
payload = {"title": title, "body": body}
if labels:
label_ids = self._fetch_label_ids(repo)
unknown = [label for label in labels if label not in label_ids]
if unknown:
raise ValueError(f"Unknown label(s): {', '.join(unknown)} (available: {', '.join(sorted(label_ids))})")
payload["labels"] = [label_ids[label] for label in labels]
if assignees:
payload["assignees"] = assignees
issue = self._tea_api(f"repos/{repo}/issues", payload)
print(f"Created issue #{issue['number']}: {issue['title']}")
print(issue["html_url"])
print(f"Add it to the project from the issue sidebar: Projects > {self.PROJECT_NAME}")
if open_in_browser:
opener = shutil.which("xdg-open") or shutil.which("open")
if opener is None:
raise RuntimeError("xdg-open not found on PATH")
subprocess.Popen([opener, issue["html_url"]], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
def renderdoc(self, *args, **kwargs):
qrenderdoc = self._find_qrenderdoc()
self._exec_in_root(qrenderdoc, replace=True)
##
# Builds the Tracy profiler (viewer) from the third_party/tracy submodule,
# then runs it. Building from the submodule keeps the viewer's version in
# sync with the client compiled into the engine.
# dev tracy [--fresh] [args...]
# Configures only when there is no build yet (or --fresh), then builds
# incrementally. Other arguments are passed through to the profiler.
def tracy(self, *args, **kwargs):
fresh = "--fresh" in args
args = [arg for arg in args if arg != "--fresh"]
source_dir = os.path.join("third_party", "tracy", "profiler")
build_dir = os.path.join(source_dir, "build")
if fresh or not os.path.isfile(os.path.join(self._project_root(), build_dir, "CMakeCache.txt")):
configure = ["cmake", "-B", build_dir, "-S", source_dir, "-DCMAKE_BUILD_TYPE=Release"]
if fresh:
configure.append("--fresh")
self._run_in_root(configure)
self._run_in_root(["cmake", "--build", build_dir, "--parallel"])
binary = os.path.join(self._project_root(), build_dir, "tracy-profiler")
print(f"Running: {shlex.join([binary, *args])}")
os.execv(binary, [binary, *args])
def shaders(self, *args, **kwargs):
shaders_dir = os.path.join(self._project_root(), "engine", "src", "shaders")
if not os.path.isdir(shaders_dir):
raise ValueError(f"Shaders directory not found: {shaders_dir}")
glslc = self._find_glslc()
shader_paths = sorted(
os.path.join(root, filename)
for root, _dirs, files in os.walk(shaders_dir)
for filename in files
if filename.endswith(self.SHADER_EXTENSIONS)
)
if not shader_paths:
print(f"No shaders found in {shaders_dir}")
return
for shader_path in shader_paths:
self._generate_shader_header(glslc, shader_path)
# Custom helpers
def ownit(self, *args, **kwargs):
file_or_directory = args[0] if args else None
if file_or_directory is None:
raise ValueError("Must provide a file or directory path.")
if sys.platform.startswith("linux"):
print(f"Take ownership of the file or directory? {file_or_directory}")
command = f"sudo chown -R {self._user_id()}:{self._group_id()} {file_or_directory}"
self._exec(command, replace=True)
else:
raise NotImplementedError(f"Not implemented for platform {sys.platform}")
def bash_completions(self, *args, **kwargs):
print(" ".join(self._commands()))
# Private helpers
def _commands(self):
return sorted(
METHOD_TO_COMMAND.get(name, name)
for name in vars(DevHelper)
if not name.startswith("_") and name != "call" and callable(getattr(DevHelper, name))
)
def _parse_preset_args(self, args, command):
preset = None
fresh = False
for arg in args:
if arg == "--fresh":
fresh = True
elif arg.startswith("-"):
raise ValueError(f"Unknown option: {arg}")
elif preset is None:
preset = arg
else:
raise ValueError(f"Usage: dev {command} [preset] [--fresh]")
preset = preset or self.DEFAULT_PRESET
presets = self._configure_presets()
if preset not in presets:
raise ValueError(f"Unknown preset: {preset} (available: {', '.join(presets)})")
return preset, fresh
def _configure_presets(self):
with open(os.path.join(self._project_root(), "CMakePresets.json")) as f:
presets = json.load(f)["configurePresets"]
return [preset["name"] for preset in presets if not preset.get("hidden")]
def _build_preset(self, preset, fresh):
configure = ["cmake", "--preset", preset]
if fresh:
configure.append("--fresh")
self._run_in_root(configure)
self._copy_compile_commands(preset)
self._run_in_root(["cmake", "--build", "--preset", preset])
# Editor tooling reads build/compile_commands.json, so point it at the
# most recently configured preset.
def _copy_compile_commands(self, preset):
build_dir = os.path.join(self._project_root(), "build")
source = os.path.join(build_dir, preset, "compile_commands.json")
if os.path.isfile(source):
shutil.copyfile(source, os.path.join(build_dir, "compile_commands.json"))
def _run_in_root(self, command):
print(f"Running: {shlex.join(command)}")
result = subprocess.run(command, cwd=self._project_root())
if result.returncode != 0:
sys.exit(result.returncode)
def _parse_issue_url(self, url):
match = re.match(r"^(https?://[^/]+)/([^/]+)/([^/]+)/issues/(\d+)", url)
if match is None:
raise ValueError(f"Not a Gitea issue URL: {url}")
return match[1], f"{match[2]}/{match[3]}", match[4]
def _fetch_issue_title(self, base_url, repo, issue_number):
if shutil.which("tea") is None:
raise RuntimeError("tea not found on PATH (install gitea tea and run `tea login add`)")
endpoint = f"{base_url}/api/v1/repos/{repo}/issues/{issue_number}"
print(f"Running: tea api {endpoint}")
result = subprocess.run(["tea", "api", endpoint], stdout=subprocess.PIPE, text=True)
if result.returncode != 0:
raise RuntimeError(f"failed to fetch issue title from {endpoint}")
return json.loads(result.stdout)["title"]
def _parse_issue_args(self, args):
title = None
body = None
labels = []
assignees = []
open_in_browser = False
args = list(args)
while args:
arg = args.pop(0)
if arg in ("-b", "--body", "-l", "--label", "-a", "--assignee"):
if not args:
raise ValueError(f"{arg} requires a value")
value = args.pop(0)
if arg in ("-b", "--body"):
body = value
elif arg in ("-l", "--label"):
labels.append(value)
else:
assignees.append(value)
elif arg in ("-o", "--open"):
open_in_browser = True
elif arg.startswith("-"):
raise ValueError(f"Unknown option: {arg}")
elif title is None:
title = arg
else:
title = f"{title} {arg}"
if not title:
raise ValueError("Must provide an issue title. Usage: dev issue <title> [-b <body>] [-l <label>]... [-a <user>]... [-o]")
if body is None:
body = "" if sys.stdin.isatty() else sys.stdin.read()
return title, body, labels, assignees, open_in_browser
def _tea_api(self, endpoint, payload=None):
if shutil.which("tea") is None:
raise RuntimeError("tea not found on PATH (install gitea tea and run `tea login add`)")
command = ["tea", "api", endpoint]
if payload is not None:
command += ["-d", "@-"]
print(f"Running: {' '.join(command)}")
result = subprocess.run(
command,
input=json.dumps(payload) if payload is not None else None,
stdout=subprocess.PIPE,
text=True,
)
if result.returncode != 0:
raise RuntimeError(f"tea api request failed: {endpoint}")
return json.loads(result.stdout)
def _fetch_label_ids(self, repo):
labels = self._tea_api(f"repos/{repo}/labels?limit=100")
return {label["name"]: label["id"] for label in labels}
def _format_branch_name(self, issue_repo, issue_number, issue_title):
formatted_title = re.sub(r"-+", "-", re.sub(r"[^a-z0-9\-]", "", re.sub(r"\s+", "-", issue_title.lower().strip())))
if issue_repo == self._origin_repo():
return f"issue-{issue_number}/{formatted_title}"
issue_owner = issue_repo.split("/")[0]
return f"{issue_owner}-issue-{issue_number}/{formatted_title}"
def _origin_repo(self):
result = subprocess.run(
["git", "-C", self._project_root(), "remote", "get-url", "origin"],
stdout=subprocess.PIPE,
text=True,
)
match = re.search(r"[:/]([^/:]+/[^/]+?)(?:\.git)?$", result.stdout.strip())
return match[1] if match else None
def _find_glslc(self):
glslc = shutil.which("glslc")
if glslc is None:
raise RuntimeError(
"glslc not found on PATH (install the Vulkan SDK)"
)
return glslc
def _find_qrenderdoc(self):
qrenderdoc = shutil.which("qrenderdoc")
if qrenderdoc is None:
raise RuntimeError(
"qrenderdoc not found on PATH (install RenderDoc)"
)
return qrenderdoc
def _generate_shader_header(self, glslc, shader_path):
relative_path = os.path.relpath(shader_path, self._project_root())
print(f"Compiling shader: {relative_path}")
result = subprocess.run(
[glslc, shader_path, "-o", "-"],
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
)
if result.returncode != 0:
raise RuntimeError(
f"failed to compile {shader_path}: {result.stderr.decode()}"
)
spirv = result.stdout
if len(spirv) % 4 != 0:
raise RuntimeError(
f"invalid SPIR-V output for {shader_path} (size not a multiple of 4)"
)
word_count = len(spirv) // 4
words = struct.unpack(f"<{word_count}I", spirv)
filename = os.path.basename(shader_path)
variable_name = f"{filename.replace('.', '_')}_spv"
header_path = shader_path + ".spv.h"
body_lines = [
" " + ", ".join(f"0x{word:08x}" for word in words[i:i + 4]) + ","
for i in range(0, len(words), 4)
]
header = "\n".join([
"#pragma once",
"",
"#include <array>",
"#include <cstdint>",
"",
"namespace sophia::shaders {",
"",
f"inline constexpr std::array<uint32_t, {word_count}> {variable_name} = {{",
*body_lines,
"};",
"",
"} // namespace sophia::shaders",
"",
])
with open(header_path, "w") as f:
f.write(header)
print(f"Wrote {os.path.relpath(header_path, self._project_root())} "
f"({word_count * 4} bytes)")
def _wait_for_process_with_logging(self, command):
process = self._exec(command, capture=True)
for line in process.stdout:
print(line, end="")
process.wait()
self.last_exit_status = process.returncode
def _exec_in_root(self, command, **kwargs):
return self._exec(f"cd {self._project_root()} && {command}", **kwargs)
def _exec(self, command, *, replace=False, capture=False):
print(f"Running: {command}")
if replace:
os.execv("/bin/sh", ["/bin/sh", "-c", command])
if capture:
return subprocess.Popen(
["/bin/sh", "-c", f"{command} 2>&1"],
stdout=subprocess.PIPE,
text=True,
)
return subprocess.run(["/bin/sh", "-c", command])
def _project_root(self):
return os.path.abspath(os.path.join(os.path.dirname(__file__), ".."))
def _take_over_needed(self, file_or_directory):
result = subprocess.run(
["/bin/sh", "-c", f"find {file_or_directory} -not -user {self._user_id()} -print -quit | grep -q ."],
)
return result.returncode == 0
def _user_id(self):
if not sys.platform.startswith("linux"):
raise NotImplementedError(f"Not implemented for platform {sys.platform}")
return subprocess.run(["id", "-u"], stdout=subprocess.PIPE, text=True).stdout.strip()
def _group_id(self):
if not sys.platform.startswith("linux"):
raise NotImplementedError(f"Not implemented for platform {sys.platform}")
return subprocess.run(["id", "-g"], stdout=subprocess.PIPE, text=True).stdout.strip()
if __name__ == "__main__":
DevHelper().call(*sys.argv[1:])