Files
sophia/editor/panels/scene_hierarchy_panel.cpp
T

33 lines
862 B
C++

#include "scene_hierarchy_panel.hpp"
#include <imgui.h>
void SceneHierarchyPanel::drawNode(const Node& node) {
if (node.children.empty()) {
ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_Leaf |
ImGuiTreeNodeFlags_NoTreePushOnOpen |
ImGuiTreeNodeFlags_SpanAvailWidth;
if (node.name == selected) {
flags |= ImGuiTreeNodeFlags_Selected;
}
ImGui::TreeNodeEx(node.name.c_str(), flags);
if (ImGui::IsItemClicked()) {
selected = node.name;
}
return;
}
if (ImGui::TreeNodeEx(node.name.c_str(), ImGuiTreeNodeFlags_SpanAvailWidth)) {
for (const Node& child : node.children) {
drawNode(child);
}
ImGui::TreePop();
}
}
void SceneHierarchyPanel::onUpdate(const sophia::FrameInfo&) {
for (const Node& node : nodes) {
drawNode(node);
}
}