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sophia/engine/src/resources/mesh.hpp
T
2026-09-24 23:00:02 -07:00

66 lines
1.5 KiB
C++

#pragma once
#include <memory>
#include <sophia/handles.hpp>
#include <sophia/math.hpp>
#include <sophia/types.hpp>
#include <vector>
#include "vulkan/buffer.hpp"
#include "vulkan/device.hpp"
namespace sophia {
class Mesh {
public:
struct Vertex {
glm::vec2 position{};
glm::vec3 color{};
// glm::vec3 normal{};
// glm::vec2 uv{};
static std::vector<vk::VertexInputBindingDescription>
getBindingDescriptions();
static std::vector<vk::VertexInputAttributeDescription>
getAttributeDescriptions();
// bool operator==(const Vertex& other) const {
// return position == other.position && color == other.color;
// }
};
struct Builder {
std::vector<Vertex> vertices{};
std::vector<uint32_t> indices{};
// void loadModel(const std::string& filepath);
};
Mesh(Device& device, const Mesh::Builder& builder);
~Mesh();
Mesh(const Mesh&) = delete;
Mesh& operator=(const Mesh&) = delete;
// static std::unique_ptr<Mesh> createMeshFromFile(
// Device& device, const std::string& filepath);
void bind(vk::CommandBuffer commandBuffer) const;
void draw(vk::CommandBuffer commandBuffer) const;
private:
void createVertexBuffers(const std::vector<Vertex>& vertices);
void createIndexBuffers(const std::vector<u32>& indices);
Device& device;
std::unique_ptr<Buffer> vertexBuffer;
u32 vertexCount;
bool hasIndexBuffer = false;
std::unique_ptr<Buffer> indexBuffer;
u32 indexCount;
};
} // namespace sophia