Files
sophia/engine/src/shaders/mesh.frag
T
2026-09-30 18:53:16 -07:00

10 lines
153 B
GLSL

#version 450
layout (location = 0) in vec4 fragColor;
layout (location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor.rgb, 1.0);
}