Supporting setting panel layout #7

Merged
burkkyy merged 7 commits from issue-5/support-default-editor-panel-layout-and-locked-panels into main 2026-09-19 22:44:30 -07:00
27 changed files with 299 additions and 52 deletions
+8
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@@ -4,6 +4,7 @@
#include "panels/asset_browser_panel.hpp" #include "panels/asset_browser_panel.hpp"
#include "panels/inspector_panel.hpp" #include "panels/inspector_panel.hpp"
#include "panels/scene_hierarchy_panel.hpp" #include "panels/scene_hierarchy_panel.hpp"
#include "panels/viewport_panel.hpp"
class Editor : public sophia::Application { class Editor : public sophia::Application {
public: public:
@@ -17,6 +18,13 @@ class Editor : public sophia::Application {
panels().emplace<SceneHierarchyPanel>(); panels().emplace<SceneHierarchyPanel>();
panels().emplace<InspectorPanel>(); panels().emplace<InspectorPanel>();
panels().emplace<AssetBrowserPanel>(); panels().emplace<AssetBrowserPanel>();
panels().emplace<ViewportPanel>();
panels().setDefaultLayout(
{.left = {"Scene Hierarchy"},
.right = {"Inspector", "Frame Stats", "PanelRegistry"},
.bottom = {"Asset Browser", "Console"},
.center = {"Viewport"}});
} }
void onUpdate(const sophia::FrameInfo& frameInfo) override {} void onUpdate(const sophia::FrameInfo& frameInfo) override {}
-4
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@@ -3,8 +3,6 @@
#include <imgui.h> #include <imgui.h>
void AssetBrowserPanel::onUpdate(const sophia::FrameInfo&) { void AssetBrowserPanel::onUpdate(const sophia::FrameInfo&) {
ImGui::Begin("Asset Browser");
ImGui::BeginChild("Folders", ImVec2(150, 0), true); ImGui::BeginChild("Folders", ImVec2(150, 0), true);
for (int i = 0; i < static_cast<int>(folders.size()); i++) { for (int i = 0; i < static_cast<int>(folders.size()); i++) {
if (ImGui::Selectable(folders[static_cast<size_t>(i)].name.c_str(), if (ImGui::Selectable(folders[static_cast<size_t>(i)].name.c_str(),
@@ -22,6 +20,4 @@ void AssetBrowserPanel::onUpdate(const sophia::FrameInfo&) {
ImGui::Selectable(file.c_str()); ImGui::Selectable(file.c_str());
} }
ImGui::EndChild(); ImGui::EndChild();
ImGui::End();
} }
+1 -1
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@@ -7,7 +7,7 @@
class AssetBrowserPanel : public sophia::Panel { class AssetBrowserPanel : public sophia::Panel {
public: public:
AssetBrowserPanel() : Panel{"Asset Browser"} {} AssetBrowserPanel() : Panel{{.name = "Asset Browser"}} {}
void onUpdate(const sophia::FrameInfo& frameInfo) override; void onUpdate(const sophia::FrameInfo& frameInfo) override;
-4
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@@ -5,8 +5,6 @@
#include <cstdio> #include <cstdio>
void InspectorPanel::onUpdate(const sophia::FrameInfo&) { void InspectorPanel::onUpdate(const sophia::FrameInfo&) {
ImGui::Begin("Inspector");
char nameBuf[128]; char nameBuf[128];
std::snprintf(nameBuf, sizeof(nameBuf), "%s", name.c_str()); std::snprintf(nameBuf, sizeof(nameBuf), "%s", name.c_str());
if (ImGui::InputText("Name", nameBuf, sizeof(nameBuf))) { if (ImGui::InputText("Name", nameBuf, sizeof(nameBuf))) {
@@ -31,6 +29,4 @@ void InspectorPanel::onUpdate(const sophia::FrameInfo&) {
if (ImGui::CollapsingHeader("Script", ImGuiTreeNodeFlags_DefaultOpen)) { if (ImGui::CollapsingHeader("Script", ImGuiTreeNodeFlags_DefaultOpen)) {
ImGui::Text("%s", scriptName.c_str()); ImGui::Text("%s", scriptName.c_str());
} }
ImGui::End();
} }
+1 -1
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@@ -7,7 +7,7 @@
class InspectorPanel : public sophia::Panel { class InspectorPanel : public sophia::Panel {
public: public:
InspectorPanel() : Panel{"Inspector"} {} InspectorPanel() : Panel{{.name = "Inspector"}} {}
void onUpdate(const sophia::FrameInfo& frameInfo) override; void onUpdate(const sophia::FrameInfo& frameInfo) override;
-2
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@@ -26,9 +26,7 @@ void SceneHierarchyPanel::drawNode(const Node& node) {
} }
void SceneHierarchyPanel::onUpdate(const sophia::FrameInfo&) { void SceneHierarchyPanel::onUpdate(const sophia::FrameInfo&) {
ImGui::Begin("Scene Hierarchy");
for (const Node& node : nodes) { for (const Node& node : nodes) {
drawNode(node); drawNode(node);
} }
ImGui::End();
} }
+1 -1
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@@ -7,7 +7,7 @@
class SceneHierarchyPanel : public sophia::Panel { class SceneHierarchyPanel : public sophia::Panel {
public: public:
SceneHierarchyPanel() : Panel{"Scene Hierarchy"} {} SceneHierarchyPanel() : Panel{{.name = "Scene Hierarchy", .locked = true}} {}
void onUpdate(const sophia::FrameInfo& frameInfo) override; void onUpdate(const sophia::FrameInfo& frameInfo) override;
+45
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@@ -0,0 +1,45 @@
#include "viewport_panel.hpp"
#include <imgui.h>
void ViewportPanel::onUpdate(const sophia::FrameInfo&) {
const struct {
const char* label;
GizmoMode mode;
} modes[] = {{"Move", GizmoMode::Move},
{"Rotate", GizmoMode::Rotate},
{"Scale", GizmoMode::Scale}};
for (const auto& entry : modes) {
if (ImGui::RadioButton(entry.label, gizmoMode == entry.mode)) {
gizmoMode = entry.mode;
}
ImGui::SameLine();
}
ImGui::Checkbox("Grid", &showGrid);
ImGui::Separator();
const ImVec2 origin = ImGui::GetCursorScreenPos();
const ImVec2 size = ImGui::GetContentRegionAvail();
const ImVec2 end(origin.x + size.x, origin.y + size.y);
ImDrawList* drawList = ImGui::GetWindowDrawList();
drawList->AddRectFilled(origin, end, IM_COL32(24, 26, 32, 255));
if (showGrid) {
constexpr float GRID_STEP = 40.0f;
const ImU32 gridColor = IM_COL32(255, 255, 255, 18);
for (float x = GRID_STEP; x < size.x; x += GRID_STEP) {
drawList->AddLine(ImVec2(origin.x + x, origin.y),
ImVec2(origin.x + x, end.y), gridColor);
}
for (float y = GRID_STEP; y < size.y; y += GRID_STEP) {
drawList->AddLine(ImVec2(origin.x, origin.y + y),
ImVec2(end.x, origin.y + y), gridColor);
}
}
ImGui::SetCursorScreenPos(ImVec2(origin.x + 8.0f, origin.y + 8.0f));
ImGui::TextDisabled("%.0f x %.0f", size.x, size.y);
}
+17
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@@ -0,0 +1,17 @@
#pragma once
#include <sophia/frame_info.hpp>
#include <sophia/ui/panel.hpp>
class ViewportPanel : public sophia::Panel {
public:
ViewportPanel() : Panel{{.name = "Viewport"}} {}
void onUpdate(const sophia::FrameInfo& frameInfo) override;
private:
enum class GizmoMode { Move, Rotate, Scale };
GizmoMode gizmoMode = GizmoMode::Move;
bool showGrid = true;
};
+5 -4
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@@ -2,12 +2,11 @@
#include <any> #include <any>
#include <functional> #include <functional>
#include <string>
#include <unordered_map>
#include <sophia/types.hpp> #include <sophia/types.hpp>
#include <sophia/util/delegate.hpp> #include <sophia/util/delegate.hpp>
#include <sophia/util/logger.hpp> #include <sophia/util/logger.hpp>
#include <string>
#include <unordered_map>
#define BIT(x) (1 << (x)) #define BIT(x) (1 << (x))
@@ -116,7 +115,9 @@ class EventSystem {
static_assert(std::is_base_of<Event, E>::value, "E must derive from Event"); static_assert(std::is_base_of<Event, E>::value, "E must derive from Event");
EventType eventType = GET_EVENT_TYPE(E); EventType eventType = GET_EVENT_TYPE(E);
if (!this->eventDelegates.count(eventType)) { return; } if (!this->eventDelegates.count(eventType)) {
return;
}
try { try {
EventDelegate<E>& delegate = EventDelegate<E>& delegate =
+23
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@@ -0,0 +1,23 @@
#pragma once
#include <string>
#include <vector>
namespace sophia {
struct DockLayout {
float leftWidth = 0.2f;
float rightWidth = 0.25f;
float bottomHeight = 0.25f;
std::vector<std::string> left;
std::vector<std::string> right;
std::vector<std::string> bottom;
std::vector<std::string> center;
bool empty() const {
return left.empty() && right.empty() && bottom.empty() && center.empty();
}
};
} // namespace sophia
+33 -5
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@@ -1,5 +1,9 @@
#pragma once #pragma once
#include <imgui.h>
#include <glm/glm.hpp>
#include <optional>
#include <sophia/frame_info.hpp> #include <sophia/frame_info.hpp>
#include <string> #include <string>
#include <utility> #include <utility>
@@ -8,28 +12,52 @@ namespace sophia {
class Panel { class Panel {
public: public:
struct Config {
const std::string name;
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_None;
ImGuiDockNodeFlags dockNodeFlags = ImGuiDockNodeFlags_None;
bool locked = false;
bool closable = true;
glm::vec2 size{0.0f, 0.0f};
std::optional<glm::vec2> position;
ImGuiWindowFlags getWindowFlags() const;
ImGuiDockNodeFlags getDockNodeFlags() const;
bool hasCloseButton() const;
ImGuiCond getPlacementCond() const;
};
Panel(const Panel&) = delete; Panel(const Panel&) = delete;
Panel& operator=(const Panel&) = delete; Panel& operator=(const Panel&) = delete;
Panel(Panel&&) noexcept = default; Panel(Panel&&) noexcept = default;
Panel& operator=(Panel&&) noexcept = default; Panel& operator=(Panel&&) = delete;
explicit Panel(std::string name = {}) : name{std::move(name)} {} explicit Panel(Config config) : config{std::move(config)} {}
virtual ~Panel() = default; virtual ~Panel() = default;
virtual void onUpdate(const FrameInfo& frameInfo) = 0; void draw(const FrameInfo& frameInfo);
const std::string& getName() const { return name; } Config& getConfig() { return config; }
const Config& getConfig() const { return config; }
const std::string& getName() const { return config.name; }
bool isLocked() const { return config.locked; }
bool isVisible() const { return this->visible; } bool isVisible() const { return this->visible; }
void setVisible(bool visible) { this->visible = visible; } void setVisible(bool visible) { this->visible = visible; }
void toggleVisible() { this->visible = !this->visible; } void toggleVisible() { this->visible = !this->visible; }
protected: protected:
virtual void onUpdate(const FrameInfo& frameInfo) = 0;
bool visible = true; bool visible = true;
private: private:
std::string name; Config config;
}; };
} // namespace sophia } // namespace sophia
@@ -3,6 +3,7 @@
#include <memory> #include <memory>
#include <sophia/frame_info.hpp> #include <sophia/frame_info.hpp>
#include <sophia/handles.hpp> #include <sophia/handles.hpp>
#include <sophia/ui/dock_layout.hpp>
#include <sophia/ui/panel.hpp> #include <sophia/ui/panel.hpp>
#include <sophia/util/assert.hpp> #include <sophia/util/assert.hpp>
#include <string_view> #include <string_view>
@@ -94,6 +95,11 @@ class PanelRegistry {
void update(const FrameInfo& frameInfo); void update(const FrameInfo& frameInfo);
void setDefaultLayout(DockLayout layout) {
defaultLayout = std::move(layout);
}
const DockLayout& getDefaultLayout() const { return defaultLayout; }
private: private:
struct Slot { struct Slot {
std::unique_ptr<Panel> panel; std::unique_ptr<Panel> panel;
@@ -102,6 +108,7 @@ class PanelRegistry {
std::vector<Slot> slots; std::vector<Slot> slots;
std::vector<u32> freeList; std::vector<u32> freeList;
DockLayout defaultLayout;
}; };
} // namespace sophia } // namespace sophia
+1 -2
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@@ -12,9 +12,8 @@
#pragma once #pragma once
#include <iostream> #include <iostream>
#include <utility>
#include <sophia/types.hpp> #include <sophia/types.hpp>
#include <utility>
namespace sophia::log { namespace sophia::log {
+9
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@@ -57,7 +57,16 @@ class Application::Impl {
ImGuiRenderer imguiRenderer{window, device, renderContext.getImageFormat(), ImGuiRenderer imguiRenderer{window, device, renderContext.getImageFormat(),
renderContext.getImageCount()}; renderContext.getImageCount()};
this->application.consoleCommandRegistry.registerCommand(
"reset_layout", "Restore the default panel layout",
[&imguiRenderer](const std::vector<std::string>&) {
imguiRenderer.resetLayout();
return std::string{"Layout reset"};
});
this->application.onCreate(); this->application.onCreate();
imguiRenderer.setDefaultLayout(
this->application.panelRegistry.getDefaultLayout());
auto startTime = std::chrono::high_resolution_clock::now(); auto startTime = std::chrono::high_resolution_clock::now();
auto currentTime = startTime; auto currentTime = startTime;
+65 -2
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@@ -3,9 +3,21 @@
#include <imgui.h> #include <imgui.h>
#include <imgui_impl_glfw.h> #include <imgui_impl_glfw.h>
#include <imgui_impl_vulkan.h> #include <imgui_impl_vulkan.h>
#include <imgui_internal.h>
namespace sophia { namespace sophia {
namespace {
constexpr ImGuiDockNodeFlags DOCKSPACE_FLAGS =
ImGuiDockNodeFlags_PassthruCentralNode;
void dockAll(const std::vector<std::string>& windows, ImGuiID nodeId) {
for (const std::string& name : windows) {
ImGui::DockBuilderDockWindow(name.c_str(), nodeId);
}
}
} // namespace
ImGuiRenderer::ImGuiRenderer(Window& window, Device& device, ImGuiRenderer::ImGuiRenderer(Window& window, Device& device,
vk::Format colorAttachmentFormat, vk::Format colorAttachmentFormat,
u32 minImageCount) { u32 minImageCount) {
@@ -65,8 +77,59 @@ void ImGuiRenderer::beginFrame() {
ImGui_ImplGlfw_NewFrame(); ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame(); ImGui::NewFrame();
ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiID dockspaceId = ImGui::DockSpaceOverViewport(
ImGuiDockNodeFlags_PassthruCentralNode); 0, ImGui::GetMainViewport(), DOCKSPACE_FLAGS);
applyLayoutIfNeeded(dockspaceId, DOCKSPACE_FLAGS);
}
void ImGuiRenderer::setDefaultLayout(DockLayout layout) {
defaultLayout = std::move(layout);
seedIfUnsaved = true;
}
void ImGuiRenderer::resetLayout() { forceReset = true; }
void ImGuiRenderer::applyLayoutIfNeeded(ImGuiID dockspaceId,
ImGuiDockNodeFlags flags) {
if (defaultLayout.empty()) {
return;
}
bool apply = forceReset;
if (seedIfUnsaved) {
// A layout restored from imgui.ini shows up as a split root node.
ImGuiDockNode* root = ImGui::DockBuilderGetNode(dockspaceId);
apply = apply || root == nullptr || !root->IsSplitNode();
seedIfUnsaved = false;
}
if (!apply) {
return;
}
forceReset = false;
const ImVec2 size = ImGui::GetMainViewport()->Size;
ImGui::DockBuilderRemoveNode(dockspaceId);
ImGui::DockBuilderAddNode(dockspaceId, flags | ImGuiDockNodeFlags_DockSpace);
ImGui::DockBuilderSetNodeSize(dockspaceId, size);
ImGuiID center = dockspaceId;
const ImGuiID left = ImGui::DockBuilderSplitNode(
center, ImGuiDir_Left, defaultLayout.leftWidth, nullptr, &center);
// The right split is taken from what's left after the left split.
const float rightRatio =
defaultLayout.rightWidth / (1.0f - defaultLayout.leftWidth);
const ImGuiID right = ImGui::DockBuilderSplitNode(
center, ImGuiDir_Right, rightRatio, nullptr, &center);
const ImGuiID bottom = ImGui::DockBuilderSplitNode(
center, ImGuiDir_Down, defaultLayout.bottomHeight, nullptr, &center);
dockAll(defaultLayout.left, left);
dockAll(defaultLayout.right, right);
dockAll(defaultLayout.bottom, bottom);
dockAll(defaultLayout.center, center);
ImGui::DockBuilderFinish(dockspaceId);
} }
void ImGuiRenderer::endFrame(vk::CommandBuffer commandBuffer) { void ImGuiRenderer::endFrame(vk::CommandBuffer commandBuffer) {
+13
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@@ -1,6 +1,9 @@
#pragma once #pragma once
#include <imgui.h>
#include <sophia/types.hpp> #include <sophia/types.hpp>
#include <sophia/ui/dock_layout.hpp>
#include "device.hpp" #include "device.hpp"
#include "window.hpp" #include "window.hpp"
@@ -18,6 +21,16 @@ class ImGuiRenderer {
void beginFrame(); void beginFrame();
void endFrame(vk::CommandBuffer commandBuffer); void endFrame(vk::CommandBuffer commandBuffer);
void setDefaultLayout(DockLayout layout);
void resetLayout();
private:
void applyLayoutIfNeeded(ImGuiID dockspaceId, ImGuiDockNodeFlags flags);
DockLayout defaultLayout;
bool seedIfUnsaved = false;
bool forceReset = false;
}; };
} // namespace sophia } // namespace sophia
+60
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@@ -0,0 +1,60 @@
#include <imgui.h>
#include <imgui_internal.h>
#include <sophia/ui/panel.hpp>
namespace sophia {
ImGuiWindowFlags Panel::Config::getWindowFlags() const {
ImGuiWindowFlags flags = windowFlags;
if (locked) {
flags |= ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoCollapse;
}
return flags;
}
ImGuiDockNodeFlags Panel::Config::getDockNodeFlags() const {
ImGuiDockNodeFlags flags = dockNodeFlags;
if (locked) {
flags |= static_cast<int>(ImGuiDockNodeFlags_NoUndocking) |
static_cast<int>(ImGuiDockNodeFlags_NoResize) |
static_cast<int>(ImGuiDockNodeFlags_NoCloseButton) |
static_cast<int>(ImGuiDockNodeFlags_NoDockingOverMe) |
static_cast<int>(ImGuiDockNodeFlags_NoDockingSplit);
}
return flags;
}
bool Panel::Config::hasCloseButton() const { return closable && !locked; }
ImGuiCond Panel::Config::getPlacementCond() const {
return locked ? ImGuiCond_Always : ImGuiCond_FirstUseEver;
}
void Panel::draw(const FrameInfo& frameInfo) {
ImGuiWindowClass windowClass;
windowClass.DockNodeFlagsOverrideSet = config.getDockNodeFlags();
ImGui::SetNextWindowClass(&windowClass);
const ImGuiCond cond = config.getPlacementCond();
if (config.size.x > 0.0f || config.size.y > 0.0f) {
ImGui::SetNextWindowSize(ImVec2(config.size.x, config.size.y), cond);
}
if (config.position) {
ImGui::SetNextWindowPos(ImVec2(config.position->x, config.position->y),
cond);
}
bool open = true;
ImGui::Begin(config.name.c_str(), config.hasCloseButton() ? &open : nullptr,
config.getWindowFlags());
onUpdate(frameInfo);
ImGui::End();
if (!open) {
visible = false;
}
}
} // namespace sophia
+1 -1
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@@ -80,7 +80,7 @@ u32 PanelRegistry::visibleCount() const {
void PanelRegistry::update(const FrameInfo& frameInfo) { void PanelRegistry::update(const FrameInfo& frameInfo) {
for (auto& slot : slots) { for (auto& slot : slots) {
if (slot.panel && slot.panel->isVisible()) { if (slot.panel && slot.panel->isVisible()) {
slot.panel->onUpdate(frameInfo); slot.panel->draw(frameInfo);
} }
} }
} }
-4
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@@ -111,8 +111,6 @@ int ConsolePanel::textEditCallback(ImGuiInputTextCallbackData* data) {
} }
void ConsolePanel::onUpdate(const FrameInfo&) { void ConsolePanel::onUpdate(const FrameInfo&) {
ImGui::Begin("Console");
if (ImGui::SmallButton("Clear")) { if (ImGui::SmallButton("Clear")) {
clear(); clear();
} }
@@ -161,8 +159,6 @@ void ConsolePanel::onUpdate(const FrameInfo&) {
if (reclaimFocus) { if (reclaimFocus) {
ImGui::SetKeyboardFocusHere(-1); ImGui::SetKeyboardFocusHere(-1);
} }
ImGui::End();
} }
} // namespace sophia } // namespace sophia
+2 -1
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@@ -13,7 +13,8 @@ namespace sophia {
class ConsolePanel : public Panel { class ConsolePanel : public Panel {
public: public:
explicit ConsolePanel(ConsoleCommandRegistry& consoleCommandRegistry) explicit ConsolePanel(ConsoleCommandRegistry& consoleCommandRegistry)
: Panel{"Console"}, consoleCommandRegistry{consoleCommandRegistry} { : Panel{{.name = "Console"}},
consoleCommandRegistry{consoleCommandRegistry} {
log("Console ready. Type 'help' for a list of commands."); log("Console ready. Type 'help' for a list of commands.");
} }
@@ -7,8 +7,6 @@
namespace sophia { namespace sophia {
void EcsInspectorPanel::onUpdate(const FrameInfo&) { void EcsInspectorPanel::onUpdate(const FrameInfo&) {
ImGui::Begin("ECS Inspector");
entityScratch.clear(); entityScratch.clear();
for (entt::entity entity : registry.storage<entt::entity>()) { for (entt::entity entity : registry.storage<entt::entity>()) {
entityScratch.push_back(entity); entityScratch.push_back(entity);
@@ -50,8 +48,6 @@ void EcsInspectorPanel::onUpdate(const FrameInfo&) {
} else { } else {
ImGui::TextDisabled("No entity selected"); ImGui::TextDisabled("No entity selected");
} }
ImGui::End();
} }
} // namespace sophia } // namespace sophia
+1 -1
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@@ -10,7 +10,7 @@ namespace sophia {
class EcsInspectorPanel : public Panel { class EcsInspectorPanel : public Panel {
public: public:
explicit EcsInspectorPanel(entt::registry& registry) explicit EcsInspectorPanel(entt::registry& registry)
: Panel{"ECS Inspector"}, registry{registry} {} : Panel{{.name = "ECS Inspector"}}, registry{registry} {}
void onUpdate(const FrameInfo& frameInfo) override; void onUpdate(const FrameInfo& frameInfo) override;
+1 -3
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@@ -9,7 +9,7 @@ namespace sophia {
class FrameStatsPanel : public Panel { class FrameStatsPanel : public Panel {
public: public:
FrameStatsPanel() : Panel{"Frame Stats"} {} FrameStatsPanel() : Panel{{.name = "Frame Stats"}} {}
void onUpdate(const FrameInfo& frameInfo) override { void onUpdate(const FrameInfo& frameInfo) override {
frameCount++; frameCount++;
@@ -25,10 +25,8 @@ class FrameStatsPanel : public Panel {
nextRefreshTime = frameInfo.elapsedTime + REFRESH_INTERVAL; nextRefreshTime = frameInfo.elapsedTime + REFRESH_INTERVAL;
} }
ImGui::Begin("Frame Stats");
ImGui::Text("FPS: %.1f", displayedFps); ImGui::Text("FPS: %.1f", displayedFps);
ImGui::Text("Frame time: %.3f ms", displayedFrameTimeMs); ImGui::Text("Frame time: %.3f ms", displayedFrameTimeMs);
ImGui::End();
} }
private: private:
@@ -5,7 +5,6 @@
namespace sophia { namespace sophia {
void PanelRegistryPanel::onUpdate(const FrameInfo&) { void PanelRegistryPanel::onUpdate(const FrameInfo&) {
ImGui::Begin("PanelRegistry");
ImGui::Text("%u panels (%u visible)", registry.size(), ImGui::Text("%u panels (%u visible)", registry.size(),
registry.visibleCount()); registry.visibleCount());
ImGui::Separator(); ImGui::Separator();
@@ -21,8 +20,6 @@ void PanelRegistryPanel::onUpdate(const FrameInfo&) {
panel->setVisible(visible); panel->setVisible(visible);
} }
} }
ImGui::End();
} }
} // namespace sophia } // namespace sophia
@@ -9,7 +9,7 @@ namespace sophia {
class PanelRegistryPanel : public Panel { class PanelRegistryPanel : public Panel {
public: public:
explicit PanelRegistryPanel(PanelRegistry& registry) explicit PanelRegistryPanel(PanelRegistry& registry)
: Panel{"PanelRegistry"}, registry{registry} {} : Panel{{.name = "PanelRegistry"}}, registry{registry} {}
void onUpdate(const FrameInfo& frameInfo) override; void onUpdate(const FrameInfo& frameInfo) override;
+4 -8
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@@ -3,11 +3,10 @@
#define GLFW_INCLUDE_VULKAN #define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include <string>
#include <vulkan/vulkan.hpp>
#include <sophia/event.hpp> #include <sophia/event.hpp>
#include <sophia/types.hpp> #include <sophia/types.hpp>
#include <string>
#include <vulkan/vulkan.hpp>
namespace sophia { namespace sophia {
@@ -35,11 +34,8 @@ class Window {
private: private:
static void resizeCallback(GLFWwindow* window, int width, int height); static void resizeCallback(GLFWwindow* window, int width, int height);
static void keyEventCallback(GLFWwindow* window, static void keyEventCallback(GLFWwindow* window, int key, int scancode,
int key, int action, int mods);
int scancode,
int action,
int mods);
void initialize(); void initialize();
int width, height; int width, height;