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2 Commits

Author SHA1 Message Date
burkkyy a6b98e0613 Added console concept 2026-09-15 02:36:23 -07:00
burkkyy b16507c61d application updated 2026-09-15 02:28:28 -07:00
5 changed files with 217 additions and 89 deletions
+2
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@@ -18,12 +18,14 @@ class DebugUI {
void showPanelRegistry(bool show = true);
void showFrameStats(bool show = true);
void showConsole(bool show = true);
private:
PanelRegistry& registry;
PanelHandle panelRegistryHandle;
PanelHandle frameStatsHandle;
PanelHandle consoleHandle;
};
} // namespace sophia
+19 -89
View File
@@ -10,10 +10,13 @@
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <imgui.h>
#include <glm/glm.hpp>
#include "buffer.hpp"
#include "device.hpp"
#include "imgui_renderer.hpp"
#include "mesh.hpp"
#include "pipelines/graphics_pipeline.hpp"
#include "render_context.hpp"
@@ -49,72 +52,10 @@ class Application::Impl {
device{&window},
renderContext{window, device} {}
/*void run(const std::string& vertShaderPath,
const std::string& fragShaderPath) {
log::info("Running Render Triangle Test...");
RenderContext renderContext{window, device};
auto vertexShader = Shader::Builder()
.fromGLSL(vertShaderPath)
.setStage(ShaderStage::VERTEX)
.build();
auto fragmentShader = Shader::Builder()
.fromGLSL(fragShaderPath)
.setStage(ShaderStage::FRAGMENT)
.build();
vk::PushConstantRange pushConstantRange{};
pushConstantRange.stageFlags =
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
pushConstantRange.offset = 0;
pushConstantRange.size = sizeof(PushConstants);
vk::PipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.pushConstantRangeCount = 1;
pipelineLayoutInfo.pPushConstantRanges = &pushConstantRange;
vk::UniquePipelineLayout pipelineLayout =
device.get()->createPipelineLayoutUnique(pipelineLayoutInfo);
std::vector<vk::VertexInputBindingDescription> bindingDescriptions{
{0, sizeof(Vertex), vk::VertexInputRate::eVertex}};
std::vector<vk::VertexInputAttributeDescription> attributeDescriptions{
{0, 0, vk::Format::eR32G32Sfloat, offsetof(Vertex, position)},
{1, 0, vk::Format::eR32G32B32Sfloat, offsetof(Vertex, color)}};
std::unique_ptr<sophia::GraphicsPipeline> graphicsPipeline =
GraphicsPipeline::Builder(device)
.setVertexShader(*vertexShader)
.setFragmentShader(*fragmentShader)
.setPipelineLayout(pipelineLayout.get())
.setColorAttachmentFormats({renderContext.getImageFormat()})
.setVertexInput(bindingDescriptions, attributeDescriptions)
.build();
// Oversized triangle covering the full screen so the fragment shader runs
// for every pixel.
std::vector<Vertex> vertices{
{{-1.0f, -1.0f}, {1.0f, 0.0f, 0.0f}},
{{3.0f, -1.0f}, {0.0f, 1.0f, 0.0f}},
{{-1.0f, 3.0f}, {0.0f, 0.0f, 1.0f}},
};
Buffer vertexBuffer{device, sizeof(Vertex),
static_cast<u32>(vertices.size()),
vk::BufferUsageFlagBits::eVertexBuffer,
vk::MemoryPropertyFlagBits::eHostVisible |
vk::MemoryPropertyFlagBits::eHostCoherent};
vertexBuffer.map();
vertexBuffer.writeToBuffer(vertices.data(),
sizeof(Vertex) * vertices.size());
vertexBuffer.unmap();
}*/
void run() {
ModelRenderSystem modelRenderSystem{device, renderContext};
ImGuiRenderer imguiRenderer{window, device, renderContext.getImageFormat(),
renderContext.getImageCount()};
this->application.onCreate();
@@ -139,7 +80,6 @@ class Application::Impl {
static_cast<float>(extent.height)),
this->application.camera};
this->application.onUpdate(frameInfo);
this->application.onRender();
this->application.camera.setProjection(
-frameInfo.currentFramebufferExtent.x / 2.f,
frameInfo.currentFramebufferExtent.x / 2.f,
@@ -151,6 +91,11 @@ class Application::Impl {
continue;
}
imguiRenderer.beginFrame();
this->application.panelRegistry.update(frameInfo);
this->application.onRender();
renderContext.transitionCurrentImage(
commandBuffer, vk::ImageLayout::eColorAttachmentOptimal);
@@ -194,6 +139,8 @@ class Application::Impl {
modelRenderSystem.render(commandBuffer, instances, frameInfo);
this->drawCalls.clear();
imguiRenderer.endFrame(commandBuffer);
commandBuffer.endRendering();
renderContext.transitionCurrentImage(commandBuffer,
@@ -233,24 +180,11 @@ class Application::Impl {
this->meshes.clear();
}
MeshHandle createMesh(std::vector<CanvasVertex> vertices,
std::vector<u32> indices) {
Mesh::Builder builder{};
builder.vertices.reserve(vertices.size());
for (const CanvasVertex& vertex : vertices) {
builder.vertices.push_back({vertex.position, vertex.color});
}
builder.indices = std::move(indices);
this->persistentMeshes.push_back(
std::make_unique<Mesh>(this->device, builder));
return static_cast<MeshHandle>(this->persistentMeshes.size() - 1);
void drawMesh(const Mesh& mesh, const glm::mat4& transform) {
this->drawCalls.push_back({&mesh, transform});
}
void drawMesh(MeshHandle handle, const glm::mat4& transform) {
this->drawCalls.push_back(
{this->persistentMeshes[handle].get(), transform});
}
Device& getDevice() { return device; }
private:
Application& application;
@@ -260,7 +194,6 @@ class Application::Impl {
RenderContext renderContext;
std::vector<std::unique_ptr<Mesh>> meshes;
std::vector<std::unique_ptr<Mesh>> persistentMeshes;
std::vector<ModelRenderSystem::MeshInstance> drawCalls;
};
@@ -271,7 +204,9 @@ void Application::setCommandLineArgs(int argc, const char* const* argv) {
Application::Application(const Config& config)
: impl{std::make_unique<Impl>(*this, config)},
canvas{this},
args{std::move(commandLineArgs)} {}
args{std::move(commandLineArgs)},
assetRegistry{impl->getDevice()},
_debugUI{this->panelRegistry} {}
Application::~Application() = default;
@@ -284,13 +219,8 @@ void Application::pushMesh(std::vector<CanvasVertex> vertices,
void Application::clearMeshes() { impl->clearMeshes(); }
MeshHandle Application::createMesh(std::vector<CanvasVertex> vertices,
std::vector<u32> indices) {
return impl->createMesh(std::move(vertices), std::move(indices));
}
void Application::drawMesh(MeshHandle handle, const glm::mat4& transform) {
impl->drawMesh(handle, transform);
impl->drawMesh(assetRegistry.get<Mesh>(handle), transform);
}
} // namespace sophia
+10
View File
@@ -1,5 +1,6 @@
#include <sophia/ui/debug_ui.hpp>
#include "panels/console_panel.hpp"
#include "panels/frame_stats_panel.hpp"
#include "panels/panel_registry_panel.hpp"
@@ -9,17 +10,20 @@ DebugUI::DebugUI(PanelRegistry& registry) : registry{registry} {
// #ifndef NDEBUG
this->panelRegistryHandle = registry.emplace<PanelRegistryPanel>(registry);
this->frameStatsHandle = registry.emplace<FrameStatsPanel>();
this->consoleHandle = registry.emplace<ConsolePanel>();
// #endif // !NDEBUG
}
void DebugUI::show() {
showPanelRegistry(true);
showFrameStats(true);
showConsole(true);
}
void DebugUI::hide() {
showPanelRegistry(false);
showFrameStats(false);
showConsole(false);
}
void DebugUI::showPanelRegistry(bool show) {
@@ -34,4 +38,10 @@ void DebugUI::showFrameStats(bool show) {
}
}
void DebugUI::showConsole(bool show) {
if (registry.isValid(consoleHandle)) {
registry.get(consoleHandle).setVisible(show);
}
}
} // namespace sophia
+136
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@@ -0,0 +1,136 @@
#include "console_panel.hpp"
#include <algorithm>
namespace sophia {
namespace {
constexpr ImVec4 COLOR_DEFAULT = ImVec4(0.85f, 0.85f, 0.85f, 1.0f);
constexpr ImVec4 COLOR_COMMAND = ImVec4(1.0f, 0.78f, 0.37f, 1.0f);
constexpr ImVec4 COLOR_ERROR = ImVec4(1.0f, 0.4f, 0.4f, 1.0f);
constexpr ImVec4 COLOR_INFO = ImVec4(0.4f, 0.7f, 1.0f, 1.0f);
} // namespace
void ConsolePanel::registerDefaultCommands() {
log("Console ready. Type 'help' for a list of commands.");
}
void ConsolePanel::log(const std::string& message) {
entries.push_back(Entry{message, COLOR_DEFAULT});
scrollToBottom = true;
}
void ConsolePanel::clear() { entries.clear(); }
void ConsolePanel::execute(const std::string& command) {
entries.push_back(Entry{"> " + command, COLOR_COMMAND});
scrollToBottom = true;
historyPos = -1;
history.erase(std::remove(history.begin(), history.end(), command),
history.end());
history.push_back(command);
if (command == "help") {
entries.push_back(
Entry{"Available commands: help, clear, history", COLOR_INFO});
} else if (command == "clear") {
clear();
} else if (command == "history") {
for (const std::string& past : history) {
entries.push_back(Entry{past, COLOR_DEFAULT});
}
} else if (commandCallback) {
commandCallback(*this, command);
} else {
entries.push_back(Entry{"Unknown command: '" + command + "'", COLOR_ERROR});
}
}
int ConsolePanel::textEditCallback(ImGuiInputTextCallbackData* data) {
if (data->EventFlag != ImGuiInputTextFlags_CallbackHistory) {
return 0;
}
const int previousPos = historyPos;
if (data->EventKey == ImGuiKey_UpArrow) {
if (historyPos == -1) {
historyPos = static_cast<int>(history.size()) - 1;
} else if (historyPos > 0) {
historyPos--;
}
} else if (data->EventKey == ImGuiKey_DownArrow) {
if (historyPos != -1 && ++historyPos >= static_cast<int>(history.size())) {
historyPos = -1;
}
}
if (previousPos != historyPos) {
const std::string& historyStr =
historyPos >= 0 ? history[static_cast<size_t>(historyPos)] : "";
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, historyStr.c_str());
}
return 0;
}
void ConsolePanel::onUpdate(const FrameInfo&) {
ImGui::Begin("Console");
if (ImGui::SmallButton("Clear")) {
clear();
}
ImGui::SameLine();
ImGui::Checkbox("Auto-scroll", &autoScroll);
ImGui::Separator();
const float footerHeight =
ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing();
ImGui::BeginChild("ScrollRegion", ImVec2(0, -footerHeight), false,
ImGuiWindowFlags_HorizontalScrollbar);
for (const Entry& entry : entries) {
ImGui::PushStyleColor(ImGuiCol_Text, entry.color);
ImGui::TextUnformatted(entry.text.c_str());
ImGui::PopStyleColor();
}
if (scrollToBottom ||
(autoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY())) {
ImGui::SetScrollHereY(1.0f);
}
scrollToBottom = false;
ImGui::EndChild();
ImGui::Separator();
ImGuiInputTextFlags inputFlags = ImGuiInputTextFlags_EnterReturnsTrue |
ImGuiInputTextFlags_CallbackHistory;
bool reclaimFocus = false;
if (ImGui::InputText(
"Input", inputBuffer, sizeof(inputBuffer), inputFlags,
[](ImGuiInputTextCallbackData* data) -> int {
auto* console = static_cast<ConsolePanel*>(data->UserData);
return console->textEditCallback(data);
},
this)) {
std::string command{inputBuffer};
if (!command.empty()) {
execute(command);
}
inputBuffer[0] = '\0';
reclaimFocus = true;
}
ImGui::SetItemDefaultFocus();
if (reclaimFocus) {
ImGui::SetKeyboardFocusHere(-1);
}
ImGui::End();
}
} // namespace sophia
+50
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@@ -0,0 +1,50 @@
#pragma once
#include <imgui.h>
#include <functional>
#include <sophia/frame_info.hpp>
#include <sophia/ui/panel.hpp>
#include <string>
#include <vector>
namespace sophia {
class ConsolePanel : public Panel {
public:
using CommandCallback =
std::function<void(ConsolePanel&, const std::string&)>;
ConsolePanel() : Panel{"Console"} { registerDefaultCommands(); }
void onUpdate(const FrameInfo& frameInfo) override;
void log(const std::string& message);
void clear();
void setCommandCallback(CommandCallback callback) {
this->commandCallback = std::move(callback);
}
private:
struct Entry {
std::string text;
ImVec4 color;
};
void registerDefaultCommands();
void execute(const std::string& command);
int textEditCallback(struct ImGuiInputTextCallbackData* data);
std::vector<Entry> entries;
std::vector<std::string> history;
int historyPos = -1;
char inputBuffer[256] = {};
bool autoScroll = true;
bool scrollToBottom = false;
CommandCallback commandCallback;
};
} // namespace sophia