Big changes

This commit is contained in:
2026-09-21 00:26:50 -07:00
parent 16f7bb7da3
commit f3c0f61eb1
16 changed files with 170 additions and 187 deletions
+4
View File
@@ -8,6 +8,7 @@
#include <sophia/console/console_command_registry.hpp>
#include <sophia/frame_info.hpp>
#include <sophia/resource_registry_ref.hpp>
#include <sophia/scene_registry.hpp>
#include <sophia/types.hpp>
#include <sophia/ui/debug_ui.hpp>
#include <sophia/ui/panel_registry.hpp>
@@ -47,6 +48,7 @@ class Application {
ResourceRegistryRef resources();
PanelRegistry& panels() { return this->panelRegistry; }
SceneRegistry& scenes() { return this->sceneRegistry; }
UI& ui() { return this->_ui; }
DebugUI& debugUI() { return this->_debugUI; }
@@ -60,6 +62,7 @@ class Application {
void drawMesh(MeshHandle handle, const glm::mat4& transform);
/**
* !TEMP !TODO remove this func eventually
* Chooses where the scene is rendered. An invalid handle (the default) means
* the swapchain; a target created with
* ResourceRegistryRef::create<RenderTarget>() redirects it offscreen, and the
@@ -78,6 +81,7 @@ class Application {
std::unique_ptr<Impl> impl;
PanelRegistry panelRegistry;
SceneRegistry sceneRegistry;
UI _ui;
DebugUI _debugUI;
@@ -16,7 +16,6 @@ namespace sophia {
class Mesh;
class RenderTarget;
class Scene;
class ResourceRegistry;
template <typename T>
@@ -32,11 +31,6 @@ struct ResourceTraits<RenderTarget> {
using Handle = RenderTargetHandle;
};
template <>
struct ResourceTraits<Scene> {
using Handle = SceneHandle;
};
class ResourceRegistryRef {
public:
template <typename T>
@@ -52,7 +46,6 @@ class ResourceRegistryRef {
glm::vec2 getExtent(RenderTargetHandle handle) const;
bool isAlive(RenderTargetHandle handle) const;
bool isAlive(SceneHandle handle) const;
template <typename T>
void release(typename ResourceTraits<T>::Handle handle);
@@ -70,8 +63,6 @@ class ResourceRegistryRef {
RenderTargetHandle createResource(std::type_identity<RenderTarget>,
u32 width = 1, u32 height = 1);
SceneHandle createResource(std::type_identity<Scene>);
ResourceRegistry* registry;
};
@@ -84,7 +75,4 @@ void ResourceRegistryRef::release<Mesh>(MeshHandle handle);
template <>
void ResourceRegistryRef::release<RenderTarget>(RenderTargetHandle handle);
template <>
void ResourceRegistryRef::release<Scene>(SceneHandle handle);
} // namespace sophia
+21
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@@ -0,0 +1,21 @@
#pragma once
#include <entt/entt.hpp>
namespace sophia {
class Scene {
public:
Scene();
~Scene();
// The camera a render request uses when it doesn't name one. Null until set.
entt::entity getActiveCamera() const { return activeCamera; }
void setActiveCamera(entt::entity camera) { activeCamera = camera; }
private:
entt::registry registry;
entt::entity activeCamera = entt::null;
};
} // namespace sophia
+31
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@@ -0,0 +1,31 @@
#pragma once
#include <sophia/handles.hpp>
#include <sophia/scene.hpp>
#include <sophia/util/pool.hpp>
namespace sophia {
class SceneRegistry {
public:
SceneRegistry(const SceneRegistry&) = delete;
SceneRegistry& operator=(const SceneRegistry&) = delete;
SceneRegistry() = default;
~SceneRegistry() = default;
SceneHandle create() { return pool.create(); }
const Scene& get(SceneHandle handle) const { return pool.get(handle); }
Scene& get(SceneHandle handle) { return pool.get(handle); }
void release(SceneHandle handle) { pool.release(handle); }
bool isAlive(SceneHandle handle) const { return pool.isAlive(handle); }
u32 size() const { return pool.size(); }
private:
Pool<Scene, SceneHandle> pool{"Scene"};
};
} // namespace sophia
+21 -35
View File
@@ -6,6 +6,7 @@
#include <sophia/ui/dock_layout.hpp>
#include <sophia/ui/panel.hpp>
#include <sophia/util/assert.hpp>
#include <sophia/util/pool.hpp>
#include <string_view>
#include <typeinfo>
#include <utility>
@@ -21,17 +22,17 @@ class PanelRegistry {
PanelRegistry() = default;
~PanelRegistry() = default;
PanelHandle add(std::unique_ptr<Panel> panel);
PanelHandle add(std::unique_ptr<Panel> panel) {
return pool.add(std::move(panel));
}
template <typename T, typename... Args>
PanelHandle emplace(Args&&... args) {
return add(std::make_unique<T>(std::forward<Args>(args)...));
}
const Panel& get(PanelHandle handle) const;
Panel& get(PanelHandle handle) {
return const_cast<Panel&>(std::as_const(*this).get(handle));
}
const Panel& get(PanelHandle handle) const { return pool.get(handle); }
Panel& get(PanelHandle handle) { return pool.get(handle); }
template <typename T>
const T& get(PanelHandle handle) const {
@@ -46,19 +47,17 @@ class PanelRegistry {
return const_cast<T&>(std::as_const(*this).template get<T>(handle));
}
void remove(PanelHandle handle);
bool isValid(PanelHandle handle) const;
void remove(PanelHandle handle) { pool.release(handle); }
bool isValid(PanelHandle handle) const { return pool.isAlive(handle); }
template <typename T>
const T* find() const {
for (const Slot& slot : slots) {
if (slot.panel) {
if (const T* panel = dynamic_cast<const T*>(slot.panel.get())) {
return panel;
}
}
}
return nullptr;
const T* result = nullptr;
pool.findIf([&result](const Panel& panel) {
result = dynamic_cast<const T*>(&panel);
return result != nullptr;
});
return result;
}
template <typename T>
@@ -67,29 +66,22 @@ class PanelRegistry {
}
const Panel* find(std::string_view name) const {
for (const Slot& slot : slots) {
if (slot.panel && slot.panel->getName() == name) {
return slot.panel.get();
}
}
return nullptr;
return pool.findIf(
[name](const Panel& panel) { return panel.getName() == name; });
}
Panel* find(std::string_view name) {
return const_cast<Panel*>(std::as_const(*this).find(name));
}
u32 size() const;
u32 size() const { return pool.size(); }
u32 visibleCount() const;
std::vector<std::string_view> names() const {
std::vector<std::string_view> result;
result.reserve(slots.size());
for (const Slot& slot : slots) {
if (slot.panel) {
result.push_back(slot.panel->getName());
}
}
result.reserve(pool.size());
pool.forEach(
[&result](const Panel& panel) { result.push_back(panel.getName()); });
return result;
}
@@ -101,13 +93,7 @@ class PanelRegistry {
const DockLayout& getDefaultLayout() const { return defaultLayout; }
private:
struct Slot {
std::unique_ptr<Panel> panel;
u32 generation = 0;
};
std::vector<Slot> slots;
std::vector<u32> freeList;
Pool<Panel, PanelHandle> pool{"Panel"};
DockLayout defaultLayout;
};
+119
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@@ -0,0 +1,119 @@
#pragma once
#include <memory>
#include <sophia/types.hpp>
#include <sophia/util/assert.hpp>
#include <utility>
#include <vector>
namespace sophia {
template <typename T, typename HandleType>
class Pool {
public:
explicit Pool(const char* name) : name{name} {}
Pool(const Pool&) = delete;
Pool& operator=(const Pool&) = delete;
template <typename... Args>
HandleType create(Args&&... args) {
return add(std::make_unique<T>(std::forward<Args>(args)...));
}
HandleType add(std::unique_ptr<T> item) {
if (!freeList.empty()) {
u32 index = freeList.back();
freeList.pop_back();
slots[index].item = std::move(item);
return HandleType{index, slots[index].generation};
}
slots.push_back(Slot{std::move(item), 0});
return HandleType{static_cast<u32>(slots.size() - 1), 0};
}
T& get(HandleType handle) {
return const_cast<T&>(std::as_const(*this).get(handle));
}
const T& get(HandleType handle) const { return *validate(handle).item; }
void release(HandleType handle) {
validate(handle);
Slot& slot = slots[handle.index];
slot.item.reset();
slot.generation = (slot.generation + 1) & GENERATION_MASK;
freeList.push_back(handle.index);
}
bool isAlive(HandleType handle) const {
return handle.isValid() && handle.index < slots.size() &&
slots[handle.index].generation == handle.generation &&
slots[handle.index].item != nullptr;
}
u32 size() const { return static_cast<u32>(slots.size() - freeList.size()); }
template <typename Fn>
void forEach(Fn&& fn) {
for (Slot& slot : slots) {
if (slot.item) {
fn(*slot.item);
}
}
}
template <typename Fn>
void forEach(Fn&& fn) const {
for (const Slot& slot : slots) {
if (slot.item) {
fn(*slot.item);
}
}
}
template <typename Predicate>
T* findIf(Predicate&& predicate) {
return const_cast<T*>(
std::as_const(*this).findIf(std::forward<Predicate>(predicate)));
}
template <typename Predicate>
const T* findIf(Predicate&& predicate) const {
for (const Slot& slot : slots) {
if (slot.item && predicate(*slot.item)) {
return slot.item.get();
}
}
return nullptr;
}
private:
static constexpr u32 GENERATION_MASK = (1u << 12) - 1;
struct Slot {
std::unique_ptr<T> item;
u32 generation = 0;
};
const Slot& validate(HandleType handle) const {
SOPHIA_ASSERT(handle.isValid(), "invalid handle:", name);
SOPHIA_ASSERT(handle.index < slots.size(), name,
"handle index out of range:", handle.index);
const Slot& slot = slots[handle.index];
SOPHIA_ASSERT(slot.generation == handle.generation, "stale", name,
"handle (generation mismatch):", handle.index);
SOPHIA_ASSERT(slot.item != nullptr, name,
"handle refers to a released item:", handle.index);
return slot;
}
const char* name;
std::vector<Slot> slots;
std::vector<u32> freeList;
};
} // namespace sophia