This commit is contained in:
2026-09-06 23:41:20 -07:00
parent b6a2d5bf11
commit d9a5cf6cae
4 changed files with 130 additions and 0 deletions
+31
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@@ -0,0 +1,31 @@
#pragma once
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
namespace sophia {
class Camera2D {
public:
glm::vec2 position{0.f, 0.f};
void setProjection(float left, float right, float bottom, float top) {
projection = glm::ortho(left, right, bottom, top);
}
const glm::mat4& getProjection() const { return projection; }
glm::mat4 getView() const {
return glm::translate(glm::mat4(1.f), glm::vec3(-position, 0.f));
}
glm::mat4 getViewProjection() const { return projection * getView(); }
private:
glm::mat4 projection{1.f};
};
} // namespace sophia
+42
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#pragma once
#include <memory>
#include <sophia/frame_info.hpp>
#include <vector>
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <glm/glm.hpp>
namespace sophia {
class Application;
struct CanvasVertex {
glm::vec2 position;
glm::vec3 color;
};
class Canvas {
public:
Canvas(const Canvas&) = delete;
Canvas& operator=(const Canvas&) = delete;
~Canvas();
void triangle(glm::vec2 a, glm::vec2 b, glm::vec2 c,
glm::vec3 color = {1.0f, 1.0f, 1.0f});
void quad(glm::vec2 position, glm::vec2 size,
glm::vec3 color = {1.0f, 1.0f, 1.0f});
void clear();
private:
friend class Application;
Canvas(Application* application);
class Impl;
std::unique_ptr<Impl> impl;
};
} // namespace sophia
+2
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@@ -1,5 +1,6 @@
#pragma once #pragma once
#include <sophia/camera_2d.hpp>
#include <sophia/types.hpp> #include <sophia/types.hpp>
#define GLM_FORCE_RADIANS #define GLM_FORCE_RADIANS
@@ -13,6 +14,7 @@ struct FrameInfo {
double elapsedTime; double elapsedTime;
double deltaTime; double deltaTime;
glm::vec2 currentFramebufferExtent; glm::vec2 currentFramebufferExtent;
const Camera2D& camera;
}; };
} // namespace sophia } // namespace sophia
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#include <sophia/application.hpp>
#include <sophia/canvas.hpp>
namespace sophia {
class Canvas::Impl {
public:
explicit Impl(Application* application) : application{application} {}
void triangle(glm::vec2 a, glm::vec2 b, glm::vec2 c,
glm::vec3 color = {1.0f, 1.0f, 1.0f}) {
std::vector<CanvasVertex> vertices{
{a, color},
{b, color},
{c, color},
};
application->pushModel(std::move(vertices), {});
}
void quad(glm::vec2 position, glm::vec2 size,
glm::vec3 color = {1.0f, 1.0f, 1.0f}) {
std::vector<CanvasVertex> vertices{
{position, color},
{position + glm::vec2(size.x, 0.f), color},
{position + size, color},
{position + glm::vec2(0.f, size.y), color},
};
std::vector<u32> indices{0, 1, 2, 2, 3, 0};
application->pushModel(std::move(vertices), std::move(indices));
}
void clear() { application->clearModels(); }
private:
Application* application;
};
Canvas::Canvas(Application* application)
: impl{std::make_unique<Impl>(application)} {}
Canvas::~Canvas() = default;
void Canvas::triangle(glm::vec2 a, glm::vec2 b, glm::vec2 c, glm::vec3 color) {
impl->triangle(a, b, c, color);
}
void Canvas::quad(glm::vec2 position, glm::vec2 size, glm::vec3 color) {
impl->quad(position, size, color);
}
void Canvas::clear() { impl->clear(); }
} // namespace sophia