Huge changes for 3d
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@@ -48,6 +48,7 @@ class Device {
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void waitIdle() { this->device->waitIdle(); }
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vk::PhysicalDevice getPhysicalDevice() const { return this->physicalDevice; }
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VmaAllocator getAllocator() const { return this->allocator; }
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vk::CommandPool getCommandPool() const { return this->commandPool; }
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vk::SurfaceKHR getSurface() const { return surface; }
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