This commit is contained in:
2026-09-06 23:40:27 -07:00
parent dc40e973d3
commit 9b1e7d56a3
7 changed files with 196 additions and 2 deletions
+18
View File
@@ -0,0 +1,18 @@
#version 450
layout (location = 0) out vec2 uv;
vec2 positions[6] = vec2[](
vec2(-1.0, -1.0),
vec2( 1.0, -1.0),
vec2(-1.0, 1.0),
vec2(-1.0, 1.0),
vec2( 1.0, -1.0),
vec2( 1.0, 1.0)
);
void main() {
vec2 pos = positions[gl_VertexIndex];
gl_Position = vec4(pos, 0.0, 1.0);
uv = pos * 0.5 + 0.5;
}
@@ -0,0 +1,9 @@
#version 450
layout (location = 0) in vec3 fragColor;
layout (location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}
@@ -0,0 +1,16 @@
#version 450
layout (location = 0) in vec2 position;
layout (location = 1) in vec3 color;
layout (location = 0) out vec3 fragColor;
layout (push_constant) uniform Push {
mat4 transform;
vec4 color;
} push;
void main() {
gl_Position = vec4(push.transform * vec4(position, 0.0, 1.0));
fragColor = color;
}