handy invalid handle macro
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@@ -1,6 +1,9 @@
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#include <algorithm>
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#include <cmath>
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#include <cstdint>
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#include <glm/glm.hpp>
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#include <glm/gtc/constants.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <iostream>
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#include <random>
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#include <sophia/application.hpp>
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@@ -10,12 +13,6 @@
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#include <string>
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#include <vector>
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#include <glm/glm.hpp>
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#include <glm/gtc/constants.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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struct Boid {
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glm::vec2 position;
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glm::vec2 velocity;
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