adding in sandbox

This commit is contained in:
2026-10-04 01:03:47 -07:00
parent c99c720e55
commit 6cc8bf4262
6 changed files with 66 additions and 1 deletions
+22
View File
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# Vulkan playground. Links the engine (and its third-party libraries), and
# can also include the engine's internal headers from engine/src.
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS *.cpp)
add_executable(sandbox ${SOURCES})
target_compile_definitions(sandbox PRIVATE
SANDBOX_SHADER_DIR="${CMAKE_CURRENT_SOURCE_DIR}/shaders"
)
# engine/include comes in through the engine's public include path.
target_include_directories(sandbox PRIVATE
"${CMAKE_SOURCE_DIR}/engine/src"
)
# The engine publicly provides vulkan, vma, shaderc, glfw, glm, imgui, entt
# and Tracy, plus the GLM defines. The rest are engine-private.
target_link_libraries(sandbox PRIVATE
${PROJECT_NAME}
imguizmo
stb_image
)