adding in sandbox

This commit is contained in:
2026-10-04 01:03:47 -07:00
parent c99c720e55
commit 6cc8bf4262
6 changed files with 66 additions and 1 deletions
+22
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# Vulkan playground. Links the engine (and its third-party libraries), and
# can also include the engine's internal headers from engine/src.
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS *.cpp)
add_executable(sandbox ${SOURCES})
target_compile_definitions(sandbox PRIVATE
SANDBOX_SHADER_DIR="${CMAKE_CURRENT_SOURCE_DIR}/shaders"
)
# engine/include comes in through the engine's public include path.
target_include_directories(sandbox PRIVATE
"${CMAKE_SOURCE_DIR}/engine/src"
)
# The engine publicly provides vulkan, vma, shaderc, glfw, glm, imgui, entt
# and Tracy, plus the GLM defines. The rest are engine-private.
target_link_libraries(sandbox PRIVATE
${PROJECT_NAME}
imguizmo
stb_image
)
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#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <glm/mat4x4.hpp>
#include <glm/vec4.hpp>
#include <vector>
#define VK_CHECK(expr) \
do { \
vk::Result result_ = (expr); \
if (result_ != vk::Result::eSuccess) { \
std::fprintf(stderr, "%s:%d: %s -> %d\n", __FILE__, __LINE__, #expr, \
result_); \
std::abort(); \
} \
} while (0)
constexpr uint32_t WIDTH = 1280;
constexpr uint32_t HEIGHT = 720;
constexpr const char* NAME = "";
int main() { return EXIT_SUCCESS; }
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