moving stuff around
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@@ -9,8 +9,8 @@
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#include <glm/glm.hpp>
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#include "buffer.hpp"
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#include "device.hpp"
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#include "vulkan/buffer.hpp"
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#include "vulkan/device.hpp"
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namespace sophia {
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@@ -3,8 +3,8 @@
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#include <sophia/handles.hpp>
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#include <sophia/util/pool.hpp>
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#include "device.hpp"
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#include "resources/render_target.hpp"
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#include "vulkan/device.hpp"
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namespace sophia {
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@@ -5,8 +5,8 @@
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#include <sophia/types.hpp>
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#include <vulkan/vulkan.hpp>
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#include "device.hpp"
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#include "image.hpp"
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#include "vulkan/device.hpp"
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#include "vulkan/image.hpp"
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namespace sophia {
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@@ -3,9 +3,9 @@
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#include <sophia/handles.hpp>
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#include <sophia/util/pool.hpp>
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#include "device.hpp"
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#include "resources/mesh.hpp"
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#include "resources/pools/render_target_pool.hpp"
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#include "vulkan/device.hpp"
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namespace sophia {
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