AssetRegistry and small changes
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@@ -0,0 +1,64 @@
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#pragma once
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#include <memory>
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#include <sophia/handles.hpp>
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#include <string>
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#include <vector>
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#include "sophia/canvas.hpp"
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#include "sophia/types.hpp"
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namespace sophia {
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class Device;
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class Mesh;
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template <typename T>
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struct AssetTraits;
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template <>
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struct AssetTraits<Mesh> {
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using Handle = MeshHandle;
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};
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class AssetRegistry {
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public:
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~AssetRegistry();
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AssetRegistry(const AssetRegistry&) = delete;
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AssetRegistry& operator=(const AssetRegistry&) = delete;
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template <typename T>
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typename AssetTraits<T>::Handle load(const std::string& path);
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/**
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* TEMPORARY: Remove once load<Mesh> can read real model files from disk.
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*/
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MeshHandle loadMesh(std::vector<CanvasVertex> vertices,
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std::vector<u32> indices);
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template <typename T>
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void release(typename AssetTraits<T>::Handle handle);
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private:
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friend class Application;
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explicit AssetRegistry(Device& device);
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template <typename T>
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const T& get(typename AssetTraits<T>::Handle handle) const;
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class Impl;
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std::unique_ptr<Impl> impl;
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};
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template <>
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MeshHandle AssetRegistry::load<Mesh>(const std::string& path);
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template <>
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void AssetRegistry::release<Mesh>(MeshHandle handle);
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template <>
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const Mesh& AssetRegistry::get<Mesh>(MeshHandle handle) const;
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} // namespace sophia
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@@ -33,7 +33,7 @@ class Canvas {
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private:
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friend class Application;
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Canvas(Application* application);
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explicit Canvas(Application* application);
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class Impl;
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std::unique_ptr<Impl> impl;
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@@ -1,11 +1,13 @@
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#pragma once
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#include <sophia/asset_registry.hpp>
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#include <string>
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/quaternion.hpp>
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#include <string>
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namespace sophia {
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@@ -0,0 +1,33 @@
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#pragma once
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#include <compare>
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#include "sophia/types.hpp"
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namespace sophia {
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template <typename Tag>
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struct Handle {
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static constexpr u32 INVALID_INDEX = (1u << 20) - 1;
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u32 index : 20 = INVALID_INDEX;
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u32 generation : 12 = 1;
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[[nodiscard]] static constexpr Handle invalid() {
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return Handle{INVALID_INDEX, 0};
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}
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[[nodiscard]] constexpr bool isValid() const {
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return index != INVALID_INDEX;
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}
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[[nodiscard]] auto operator<=>(const Handle&) const = default;
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};
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struct MeshTag {};
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struct PanelTag {};
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using MeshHandle = Handle<MeshTag>;
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using PanelHandle = Handle<PanelTag>;
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} // namespace sophia
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@@ -17,6 +17,4 @@ using s64 = int64_t;
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using f32 = float;
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using f64 = double;
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using MeshHandle = u32;
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} // namespace sophia
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@@ -1,24 +0,0 @@
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#include "assets/asset_manager.hpp"
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#include "mesh.hpp"
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namespace sophia {
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AssetManager::AssetManager(Device& device) : device{device}, meshPool{device} {}
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template <>
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MeshHandle AssetManager::create<Mesh>(const Mesh::Builder& builder) {
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return meshPool.create(builder);
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}
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template <>
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const Mesh& AssetManager::get<Mesh>(MeshHandle handle) const {
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return meshPool.get(handle);
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}
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template <>
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void AssetManager::release<Mesh>(MeshHandle handle) {
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meshPool.release(handle);
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}
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} // namespace sophia
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@@ -1,41 +0,0 @@
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#pragma once
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#include <string>
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#include "device.hpp"
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#include "pools/mesh_pool.hpp"
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namespace sophia {
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class AssetManager {
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public:
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explicit AssetManager(Device& device);
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~AssetManager() = default;
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AssetManager(const AssetManager&) = delete;
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AssetManager& operator=(const AssetManager&) = delete;
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template <typename T>
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using HandleFor = typename T::HandleType;
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template <typename T>
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HandleFor<T> load(const std::string& path);
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template <typename T>
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HandleFor<T> create(const typename T::Builder& builder);
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template <typename T>
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const T& get(HandleFor<T> handle) const;
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template <typename T>
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void release(HandleFor<T> handle);
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private:
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Device& device;
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MeshPool meshPool;
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// TexturePool texturePool;
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// MaterialPool materialPool;
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};
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} // namespace sophia
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@@ -0,0 +1,60 @@
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#include <sophia/asset_registry.hpp>
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#include <sophia/util/assert.hpp>
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#include "mesh.hpp"
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#include "pools/mesh_pool.hpp"
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namespace sophia {
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class AssetRegistry::Impl {
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public:
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explicit Impl(Device& device) : meshPool{device} {}
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MeshPool meshPool;
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// TexturePool texturePool;
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// MaterialPool materialPool;
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};
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AssetRegistry::AssetRegistry(Device& device)
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: impl{std::make_unique<Impl>(device)} {}
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AssetRegistry::~AssetRegistry() = default;
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template <>
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MeshHandle AssetRegistry::load<Mesh>(const std::string& path) {
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(void)path;
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SOPHIA_ASSERT(false,
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"Mesh::load(path) is not implemented yet - no model file "
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"format is supported; build one via Mesh::Builder for now");
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return MeshHandle{};
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}
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template <typename T>
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typename AssetTraits<T>::Handle load(const std::string&) {
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static_assert(sizeof(T) == 0,
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"load<T> is not implemented for this asset type");
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}
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template <>
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void AssetRegistry::release<Mesh>(MeshHandle handle) {
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impl->meshPool.release(handle);
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}
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template <>
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const Mesh& AssetRegistry::get<Mesh>(MeshHandle handle) const {
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return impl->meshPool.get(handle);
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}
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MeshHandle AssetRegistry::loadMesh(std::vector<CanvasVertex> vertices,
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std::vector<u32> indices) {
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Mesh::Builder builder{};
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builder.vertices.reserve(vertices.size());
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for (const CanvasVertex& vertex : vertices) {
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builder.vertices.push_back({vertex.position, vertex.color});
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}
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builder.indices = std::move(indices);
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return impl->meshPool.create(builder);
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}
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} // namespace sophia
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+1
-1
@@ -36,7 +36,7 @@ Mesh::Mesh(Device& device, const Builder& builder) : device{device} {
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createIndexBuffers(builder.indices);
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}
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Mesh::~Mesh() {}
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Mesh::~Mesh() = default;
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void Mesh::bind(vk::CommandBuffer commandBuffer) const {
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vk::Buffer buffers[] = {this->vertexBuffer->getBuffer()};
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@@ -1,6 +1,7 @@
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#pragma once
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#include <memory>
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#include <sophia/asset_registry.hpp>
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#include <sophia/types.hpp>
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#include <vector>
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@@ -142,8 +142,6 @@ void RenderContext::recreateSwapchain() {
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// Old fences referred to images owned by the now-replaced swapchain;
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// there's nothing valid left to wait on.
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this->imagesInFlight.assign(this->swapchain->imageCount(), vk::Fence{});
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log::trace("recreated swapchain");
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}
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void RenderContext::createFrames() {
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@@ -186,7 +186,7 @@ vk::PresentModeKHR Swapchain::choosePresentMode(
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bestMode = availablePresentMode;
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}
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}
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log::warning("Present mode MAILBOX not available.");
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log::trace("Present mode MAILBOX not available.");
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if (bestMode == vk::PresentModeKHR::eImmediate) {
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log::info("Selected present mode: IMMEDIATE (no vsync)");
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