Big code changes

This commit is contained in:
2026-08-23 20:46:09 -07:00
parent 7243e13df5
commit 0cb0628101
25 changed files with 1645 additions and 227 deletions
+25
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@@ -0,0 +1,25 @@
#include <sophia/application.hpp>
#include "engine.hpp"
namespace sophia {
class Application::Impl {
public:
Impl(const Application::Config& config)
: engine{{config.width, config.height, config.name}} {}
void run() { engine.run(); }
private:
Engine engine;
};
Application::Application(const Config& config)
: impl{std::make_unique<Impl>(config)} {}
Application::~Application() = default;
void Application::run() { impl->run(); }
} // namespace sophia
+107
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@@ -0,0 +1,107 @@
/**
* Based on
* https://github.com/blurrypiano/littleVulkanEngine/blob/main/src/lve_buffer.cpp
*/
#include "buffer.hpp"
namespace sophia {
VkDeviceSize Buffer::getAlignment(VkDeviceSize instanceSize,
VkDeviceSize minOffsetAlignment) {
if (minOffsetAlignment > 0) {
return (instanceSize + minOffsetAlignment - 1) & ~(minOffsetAlignment - 1);
}
return instanceSize;
}
Buffer::Buffer(Device& device, vk::DeviceSize instanceSize, u32 instanceCount,
vk::BufferUsageFlags usageFlags,
vk::MemoryPropertyFlags memoryPropertyFlags,
vk::DeviceSize minOffsetAlignment)
: device{device},
instanceSize{instanceSize},
instanceCount{instanceCount},
usageFlags{usageFlags},
memoryPropertyFlags{memoryPropertyFlags} {
alignmentSize = getAlignment(instanceSize, minOffsetAlignment);
bufferSize = alignmentSize * instanceCount;
device.createBuffer(bufferSize, usageFlags, memoryPropertyFlags, buffer,
memory);
}
Buffer::~Buffer() {
unmap();
this->device.get()->destroyBuffer(this->buffer);
this->device.get()->freeMemory(this->memory);
}
vk::Result Buffer::map(vk::DeviceSize size, vk::DeviceSize offset) {
assert(buffer && memory && "Called map on buffer before create");
vk::MemoryMapFlags emptyFlag{};
return this->device.get()->mapMemory(this->memory, offset, size, emptyFlag,
&this->mapped);
}
void Buffer::unmap() {
if (mapped) {
this->device.get()->unmapMemory(this->memory);
mapped = nullptr;
}
}
void Buffer::writeToBuffer(void* data, vk::DeviceSize size,
vk::DeviceSize offset) {
assert(mapped && "Cannot copy to unmapped buffer");
if (size == VK_WHOLE_SIZE) {
memcpy(mapped, data, bufferSize);
} else {
char* memOffset = (char*)mapped;
memOffset += offset;
memcpy(memOffset, data, size);
}
}
vk::Result Buffer::flush(vk::DeviceSize size, vk::DeviceSize offset) {
vk::MappedMemoryRange mappedRange = {};
mappedRange.memory = memory;
mappedRange.offset = offset;
mappedRange.size = size;
return this->device.get()->flushMappedMemoryRanges(1, &mappedRange);
}
vk::Result Buffer::invalidate(vk::DeviceSize size, vk::DeviceSize offset) {
vk::MappedMemoryRange mappedRange = {};
mappedRange.memory = memory;
mappedRange.offset = offset;
mappedRange.size = size;
return this->device.get()->invalidateMappedMemoryRanges(1, &mappedRange);
}
vk::DescriptorBufferInfo Buffer::descriptorInfo(vk::DeviceSize size,
vk::DeviceSize offset) {
return vk::DescriptorBufferInfo{
this->buffer,
offset,
size,
};
}
void Buffer::writeToIndex(void* data, int index) {
writeToBuffer(data, instanceSize, index * alignmentSize);
}
vk::Result Buffer::flushIndex(int index) {
return flush(alignmentSize, index * alignmentSize);
}
vk::DescriptorBufferInfo Buffer::descriptorInfoForIndex(int index) {
return descriptorInfo(alignmentSize, index * alignmentSize);
}
vk::Result Buffer::invalidateIndex(int index) {
return invalidate(alignmentSize, index * alignmentSize);
}
} // namespace sophia
+68
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@@ -0,0 +1,68 @@
/**
* Based on
* https://github.com/blurrypiano/littleVulkanEngine/blob/main/src/lve_buffer.hpp
*/
#pragma once
#include "device.hpp"
namespace sophia {
class Buffer {
public:
Buffer(const Buffer&) = delete;
Buffer& operator=(const Buffer&) = delete;
Buffer(Device& device, vk::DeviceSize instanceSize, u32 instanceCount,
vk::BufferUsageFlags usageFlags,
vk::MemoryPropertyFlags memoryPropertyFlags,
vk::DeviceSize minOffsetAlignment = 1);
~Buffer();
vk::Result map(vk::DeviceSize size = VK_WHOLE_SIZE,
vk::DeviceSize offset = 0);
void unmap();
void writeToBuffer(void* data, vk::DeviceSize size = VK_WHOLE_SIZE,
vk::DeviceSize offset = 0);
vk::Result flush(vk::DeviceSize size = VK_WHOLE_SIZE,
vk::DeviceSize offset = 0);
vk::DescriptorBufferInfo descriptorInfo(vk::DeviceSize size = VK_WHOLE_SIZE,
vk::DeviceSize offset = 0);
vk::Result invalidate(vk::DeviceSize size = VK_WHOLE_SIZE,
vk::DeviceSize offset = 0);
void writeToIndex(void* data, int index);
vk::Result flushIndex(int index);
vk::DescriptorBufferInfo descriptorInfoForIndex(int index);
vk::Result invalidateIndex(int index);
vk::Buffer getBuffer() const { return buffer; }
void* getMappedMemory() const { return mapped; }
uint32_t getInstanceCount() const { return instanceCount; }
vk::DeviceSize getInstanceSize() const { return instanceSize; }
vk::DeviceSize getAlignmentSize() const { return instanceSize; }
vk::BufferUsageFlags getUsageFlags() const { return usageFlags; }
vk::MemoryPropertyFlags getMemoryPropertyFlags() const {
return memoryPropertyFlags;
}
vk::DeviceSize getBufferSize() const { return bufferSize; }
private:
static vk::DeviceSize getAlignment(vk::DeviceSize instanceSize,
vk::DeviceSize minOffsetAlignment);
Device& device;
void* mapped = nullptr;
vk::Buffer buffer = VK_NULL_HANDLE;
vk::DeviceMemory memory = VK_NULL_HANDLE;
vk::DeviceSize bufferSize;
uint32_t instanceCount;
vk::DeviceSize instanceSize;
vk::DeviceSize alignmentSize;
vk::BufferUsageFlags usageFlags;
vk::MemoryPropertyFlags memoryPropertyFlags;
};
} // namespace sophia
+72
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@@ -0,0 +1,72 @@
#include "compute_pipeline.hpp"
#include <sophia/util/logger.hpp>
#include <stdexcept>
namespace sophia {
ComputePipeline::ComputePipeline(Device& device) : device{device} {}
ComputePipeline::~ComputePipeline() {
log::trace("destoryed vk::Pipeline (compute)");
}
void ComputePipeline::create(Shader& shader,
vk::PipelineLayout pipelineLayout) {
if (shader.getStage() != ShaderStage::COMPUTE) {
log::fatal(
"failed to create compute pipeline: shader is not a compute shader");
throw std::runtime_error(
"failed to create compute pipeline: shader is not a compute shader");
}
if (pipelineLayout == VK_NULL_HANDLE) {
log::fatal(
"failed to create compute pipeline: no vk::PipelineLayout provided");
throw std::runtime_error(
"failed to create compute pipeline: no vk::PipelineLayout provided");
}
vk::UniqueShaderModule computeShaderModule =
createShaderModule(shader.getSpirv());
log::trace("created compute shader module");
vk::PipelineShaderStageCreateInfo shaderStage{
vk::PipelineShaderStageCreateFlags(), vk::ShaderStageFlagBits::eCompute,
computeShaderModule.get(), "main"};
vk::ComputePipelineCreateInfo pipelineInfo{};
pipelineInfo.stage = shaderStage;
pipelineInfo.layout = pipelineLayout;
pipelineInfo.basePipelineHandle = nullptr;
try {
this->computePipeline =
this->device.get()
->createComputePipelineUnique(nullptr, pipelineInfo)
.value;
log::trace("created vk::Pipeline (compute)");
} catch (const vk::SystemError& err) {
log::fatal("failed to create vk::Pipeline (compute)");
throw std::runtime_error("failed to create vk::Pipeline (compute)");
}
}
void ComputePipeline::bind(vk::CommandBuffer commandBuffer) {
commandBuffer.bindPipeline(vk::PipelineBindPoint::eCompute,
this->computePipeline.get());
}
vk::UniqueShaderModule ComputePipeline::createShaderModule(
const std::vector<u32>& spirv) {
try {
return device.get()->createShaderModuleUnique(
{vk::ShaderModuleCreateFlags(), spirv.size() * sizeof(u32),
spirv.data()});
} catch (const vk::SystemError& err) {
log::fatal("failed to create shader module");
throw std::runtime_error("failed to create shader module");
}
}
} // namespace sophia
+29
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@@ -0,0 +1,29 @@
#pragma once
#include <vulkan/vulkan.hpp>
#include "device.hpp"
#include "shader.hpp"
namespace sophia {
class ComputePipeline {
public:
ComputePipeline(const ComputePipeline&) = delete;
ComputePipeline& operator=(const ComputePipeline&) = delete;
ComputePipeline(Device& device);
~ComputePipeline();
void create(Shader& shader, vk::PipelineLayout pipelineLayout);
void bind(vk::CommandBuffer commandBuffer);
private:
vk::UniqueShaderModule createShaderModule(const std::vector<u32>& spirv);
Device& device;
vk::UniquePipeline computePipeline;
};
} // namespace sophia
+45 -37
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@@ -3,24 +3,23 @@
#include <string.h>
#include <set>
#include <sophia/util/logger.hpp>
#include "util/logger.hpp"
namespace sophia {
namespace hep {
static VKAPI_ATTR VkBool32 VKAPI_CALL
debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT m_severity,
VkDebugUtilsMessageTypeFlagsEXT m_type,
const VkDebugUtilsMessengerCallbackDataEXT* pCallback_data,
static VKAPI_ATTR vk::Bool32 VKAPI_CALL
debugCallback(vk::DebugUtilsMessageSeverityFlagBitsEXT m_severity,
vk::DebugUtilsMessageTypeFlagsEXT m_type,
const vk::DebugUtilsMessengerCallbackDataEXT* pCallback_data,
void* pUser_data) {
(void)m_type;
(void)pCallback_data;
(void)pUser_data;
if (m_severity == VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
if (m_severity == vk::DebugUtilsMessageSeverityFlagBitsEXT::eError) {
log::error(pCallback_data->pMessage);
return VK_SUCCESS;
} else if (m_severity == VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
} else if (m_severity == vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning) {
log::warning(pCallback_data->pMessage);
} else {
log::info(pCallback_data->pMessage);
@@ -30,8 +29,7 @@ debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT m_severity,
}
VkResult createDebugUtilsMessengerEXT(
VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pCallback) {
auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
@@ -48,7 +46,9 @@ void destroyDebugUtilsMessengerEXT(VkInstance instance,
const VkAllocationCallbacks* pAllocator) {
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
instance, "vkDestroyDebugUtilsMessengerEXT");
if (func != nullptr) { func(instance, callback, pAllocator); }
if (func != nullptr) {
func(instance, callback, pAllocator);
}
}
Device::Device(Window& window) : window{window} {
@@ -91,8 +91,7 @@ u32 Device::findMemoryType(u32 typeFilter, vk::MemoryPropertyFlags properties) {
}
vk::Format Device::findSupportedFormat(
const std::vector<vk::Format>& candidates,
vk::ImageTiling tiling,
const std::vector<vk::Format>& candidates, vk::ImageTiling tiling,
vk::FormatFeatureFlags features) {
for (vk::Format format : candidates) {
vk::FormatProperties properties =
@@ -110,11 +109,9 @@ vk::Format Device::findSupportedFormat(
throw std::runtime_error("failed to find supported format");
}
void Device::createBuffer(vk::DeviceSize size,
vk::BufferUsageFlags usage,
void Device::createBuffer(vk::DeviceSize size, vk::BufferUsageFlags usage,
vk::MemoryPropertyFlags properties,
vk::Buffer& buffer,
vk::DeviceMemory& bufferMemory) {
vk::Buffer& buffer, vk::DeviceMemory& bufferMemory) {
vk::BufferCreateInfo bufferInfo = {};
bufferInfo.size = size;
bufferInfo.usage = usage;
@@ -156,7 +153,9 @@ vk::CommandBuffer Device::beginSingleTimeCommands() {
try {
vk::Result result =
this->device->allocateCommandBuffers(&allocInfo, &commandBuffer);
if (result != vk::Result::eSuccess) { throw vk::SystemError(result); }
if (result != vk::Result::eSuccess) {
throw vk::SystemError(result);
}
} catch (const vk::SystemError& error) {
log::error("failed to allocate single time commandBuffer. Error: ",
error.what());
@@ -168,7 +167,9 @@ vk::CommandBuffer Device::beginSingleTimeCommands() {
try {
vk::Result result = commandBuffer.begin(&beginInfo);
if (result != vk::Result::eSuccess) { throw vk::SystemError(result); }
if (result != vk::Result::eSuccess) {
throw vk::SystemError(result);
}
} catch (const vk::SystemError& error) {
log::error("failed to begin single time commandBuffer. Error: ",
error.what());
@@ -191,8 +192,7 @@ void Device::endSingleTimeCommands(vk::CommandBuffer commandBuffer) {
this->device->freeCommandBuffers(commandPool, commandBuffer);
}
void Device::copyBuffer(vk::Buffer sourceBuffer,
vk::Buffer destinationBuffer,
void Device::copyBuffer(vk::Buffer sourceBuffer, vk::Buffer destinationBuffer,
vk::DeviceSize size) {
vk::CommandBuffer commandBuffer = beginSingleTimeCommands();
@@ -210,7 +210,9 @@ void Device::createImageWithInfo(const vk::ImageCreateInfo& imageInfo,
vk::DeviceMemory& imageMemory) {
try {
vk::Result result = this->device->createImage(&imageInfo, nullptr, &image);
if (result != vk::Result::eSuccess) { throw vk::SystemError(result); }
if (result != vk::Result::eSuccess) {
throw vk::SystemError(result);
}
} catch (const vk::SystemError& error) {
log::fatal("failed to create image. Error: ", error.what());
throw std::runtime_error("failed to create image");
@@ -227,7 +229,9 @@ void Device::createImageWithInfo(const vk::ImageCreateInfo& imageInfo,
try {
vk::Result result =
this->device->allocateMemory(&allocateInfo, nullptr, &imageMemory);
if (result != vk::Result::eSuccess) { throw vk::SystemError(result); }
if (result != vk::Result::eSuccess) {
throw vk::SystemError(result);
}
} catch (const vk::SystemError& error) {
log::fatal("failed to allocate image memory. Error: ", error.what());
throw std::runtime_error("failed to allocate image memory");
@@ -243,7 +247,7 @@ void Device::createImageWithInfo(const vk::ImageCreateInfo& imageInfo,
void Device::populateImGuiInitInfo(ImGui_ImplVulkan_InitInfo& initInfo) {
initInfo.Instance = this->instance.get();
initInfo.ApiVersion = HEP_VULKAN_API_VERSION;
initInfo.ApiVersion = SOPHIA_VULKAN_API_VERSION;
initInfo.PhysicalDevice = this->physicalDevice;
initInfo.Device = this->device.get();
@@ -286,7 +290,9 @@ bool Device::checkValidationLayerSupport() {
}
}
if (!layerFound) { return false; }
if (!layerFound) {
return false;
}
}
return true;
@@ -309,7 +315,9 @@ std::vector<const char*> Device::getRequiredExtensions() {
vk::Result result = vk::enumerateInstanceExtensionProperties(
nullptr, &available_extension_count, nullptr);
if (result != vk::Result::eSuccess) { throw std::exception(); }
if (result != vk::Result::eSuccess) {
throw std::exception();
}
std::vector<vk::ExtensionProperties> available_extensions(
available_extension_count);
@@ -317,7 +325,9 @@ std::vector<const char*> Device::getRequiredExtensions() {
result = vk::enumerateInstanceExtensionProperties(
nullptr, &available_extension_count, available_extensions.data());
if (result != vk::Result::eSuccess) { throw std::exception(); }
if (result != vk::Result::eSuccess) {
throw std::exception();
}
log::verbose("Number of available extensions: ", available_extension_count);
@@ -326,7 +336,9 @@ std::vector<const char*> Device::getRequiredExtensions() {
std::cout << '\t' << e.extensionName << '\n';
}
std::cout << "Required extensions:\n";
for (const auto& e : extensions) { std::cout << "\t" << e << '\n'; }
for (const auto& e : extensions) {
std::cout << "\t" << e << '\n';
}
#endif
return extensions;
@@ -373,7 +385,9 @@ QueueFamilyIndices Device::findQueueFamilies(vk::PhysicalDevice device) {
indices.presentFamily = i;
}
if (indices.isComplete()) { break; }
if (indices.isComplete()) {
break;
}
i++;
}
@@ -457,12 +471,6 @@ void Device::createLogicalDevice() {
static_cast<uint32_t>(this->enabledExtensions.size());
createInfo.ppEnabledExtensionNames = this->enabledExtensions.data();
if (this->enableValidationLayers) {
createInfo.enabledLayerCount =
static_cast<uint32_t>(this->enabledLayers.size());
createInfo.ppEnabledLayerNames = this->enabledLayers.data();
}
try {
this->device = this->physicalDevice.createDeviceUnique(createInfo);
log::trace("created vk::Device.");
@@ -502,4 +510,4 @@ void Device::createCommandPool() {
}
}
} // namespace hep
} // namespace sophia
+130
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@@ -0,0 +1,130 @@
#pragma once
#include <imgui_impl_vulkan.h>
#include <cassert>
#include <optional>
#include <sophia/types.hpp>
#include <vector>
#include <vulkan/vulkan.hpp>
#include "window.hpp"
#define SOPHIA_VULKAN_API_VERSION VK_API_VERSION_1_3
namespace sophia {
struct QueueFamilyIndices {
std::optional<uint32_t> graphicsFamily;
std::optional<uint32_t> presentFamily;
bool isComplete() {
return graphicsFamily.has_value() && presentFamily.has_value();
}
};
struct SwapchainSupportDetails {
std::vector<vk::SurfaceFormatKHR> formats;
std::vector<vk::PresentModeKHR> presentModes;
vk::SurfaceCapabilitiesKHR capabilities;
};
class Device {
public:
Device(const Device&) = delete;
Device& operator=(const Device&) = delete;
Device(Device&&) = delete;
Device& operator=(Device&&) = delete;
Device(Window& window);
~Device();
const vk::Device* get() const {
assert(this->device);
return &this->device.get();
}
void waitIdle() { this->device->waitIdle(); }
vk::CommandPool getCommandPool() const { return this->commandPool; }
vk::SurfaceKHR getSurface() const { return surface; }
vk::Queue getGraphicsQueue() const { return graphicsQueue; }
vk::Queue getPresentQueue() const { return presentQueue; }
QueueFamilyIndices getQueueIndices() {
return findQueueFamilies(this->physicalDevice);
}
SwapchainSupportDetails getSwapchainSupport() {
return querySwapchainSupport(this->physicalDevice);
}
u32 findMemoryType(u32 typeFilter, vk::MemoryPropertyFlags properties);
vk::Format findSupportedFormat(const std::vector<vk::Format>& candidates,
vk::ImageTiling tiling,
vk::FormatFeatureFlags features);
void createBuffer(vk::DeviceSize size, vk::BufferUsageFlags usage,
vk::MemoryPropertyFlags properties, vk::Buffer& buffer,
vk::DeviceMemory& bufferMemory);
vk::CommandBuffer beginSingleTimeCommands();
void endSingleTimeCommands(vk::CommandBuffer commandBuffer);
void copyBuffer(vk::Buffer sourceBuffer, vk::Buffer destinationBuffer,
vk::DeviceSize size);
void createImageWithInfo(const vk::ImageCreateInfo& imageInfo,
vk::MemoryPropertyFlags properties, vk::Image& image,
vk::DeviceMemory& imageMemory);
void populateImGuiInitInfo(ImGui_ImplVulkan_InitInfo& initInfo);
vk::PhysicalDeviceProperties properties;
private:
void setupDebugMessenger();
bool checkValidationLayerSupport();
std::vector<const char*> getRequiredExtensions();
void createVulkanInstance();
QueueFamilyIndices findQueueFamilies(vk::PhysicalDevice device);
bool checkDeviceExtensionSupport(const vk::PhysicalDevice& device);
bool isPhysicalDeviceSuitable(const vk::PhysicalDevice& device);
void pickPhysicalDevice();
SwapchainSupportDetails querySwapchainSupport(vk::PhysicalDevice device);
void createLogicalDevice();
void createCommandPool();
vk::UniqueInstance instance;
VkDebugUtilsMessengerEXT debugMessenger;
Window& window;
vk::SurfaceKHR surface;
vk::PhysicalDevice physicalDevice = VK_NULL_HANDLE;
vk::UniqueDevice device;
vk::Queue graphicsQueue;
vk::Queue presentQueue;
vk::CommandPool commandPool;
#ifdef NDEBUG
const bool enableValidationLayers = false;
const std::vector<const char*> enabledLayers;
#else
const bool enableValidationLayers = true;
const std::vector<const char*> enabledLayers = {
"VK_LAYER_KHRONOS_validation"};
#endif
const std::vector<const char*> enabledExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME};
};
} // namespace sophia
+76
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@@ -0,0 +1,76 @@
#include "engine.hpp"
#include <chrono>
#include <sophia/frame_info.hpp>
#include <sophia/util/logger.hpp>
#include <vulkan/vulkan.hpp>
namespace sophia {
Engine::Engine(const Config& config)
: config{config},
window{config.width, config.height, config.name},
device{this->window} // renderer{this->window, this->device}
{
// this->imguiDescriptorPool =
// DescriptorPool::Builder(this->device)
// .addPoolSize(vk::DescriptorType::eCombinedImageSampler,
// IMGUI_IMPL_VULKAN_MINIMUM_IMAGE_SAMPLER_POOL_SIZE
// + 5)
// .setPoolFlags(vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet)
// .setMaxSets(IMGUI_IMPL_VULKAN_MINIMUM_IMAGE_SAMPLER_POOL_SIZE
// + 5)
// .build();
// this->uiManager =
// UIManager::Builder(this->window, this->device, this->renderer,
// imguiDescriptorPool->get())
// .darkTheme()
// .setDocking(true)
// .setKeyboard(true)
// .build();
};
Engine::~Engine() { this->device.waitIdle(); };
void Engine::run() {
auto startTime = std::chrono::high_resolution_clock::now();
auto currentTime = startTime;
// EventSystem::get().addListener<KeyReleasedEvent>(
// std::bind(&Application::onEvent, this, std::placeholders::_1));
while (this->isRunning) {
glfwPollEvents();
auto newTime = std::chrono::high_resolution_clock::now();
double deltaTime =
std::chrono::duration<double>(newTime - currentTime).count();
currentTime = newTime;
// // Attempt to start a new frame
// vk::CommandBuffer commandBuffer = this->renderer.beginFrame();
// if (commandBuffer != nullptr) {
// double elapsedTime =
// std::chrono::duration<double>(currentTime - startTime).count();
// vk::Extent2D extent = this->renderer.getCurrentFramebufferExtent();
// glm::vec2 extentVec2(static_cast<float>(extent.width),
// static_cast<float>(extent.height));
// FrameInfo frameInfo{this->renderer.getFrameIndex(), elapsedTime,
// deltaTime, extentVec2};
// }
this->isRunning = false;
}
this->device.waitIdle();
auto endTime = std::chrono::high_resolution_clock::now();
double totalRuntime =
std::chrono::duration<double>(endTime - startTime).count();
log::info("Application ran for", totalRuntime, "s");
}
} // namespace sophia
+35
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@@ -0,0 +1,35 @@
#pragma once
#include <string>
#include "device.hpp"
#include "window.hpp"
namespace sophia {
class Engine {
public:
struct Config {
int width;
int height;
std::string name;
};
Engine(const Engine&) = delete;
Engine& operator=(const Engine&) = delete;
Engine(const Config& config);
~Engine();
void run();
private:
Config config;
Window window;
Device device;
bool isRunning = true;
};
} // namespace sophia
+324
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@@ -0,0 +1,324 @@
#include "image.hpp"
#include <cstring>
#include <sophia/util/logger.hpp>
#include <stdexcept>
#include "device.hpp"
namespace sophia {
void Image::transitionLayout(vk::CommandBuffer commandBuffer,
vk::ImageLayout newLayout) {
vk::ImageMemoryBarrier barrier{};
barrier.oldLayout = this->layout;
barrier.newLayout = newLayout;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = this->get();
barrier.subresourceRange.aspectMask = this->aspectMask;
barrier.subresourceRange.baseMipLevel = 0;
barrier.subresourceRange.levelCount = this->mipLevels;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = this->arrayLayers;
vk::PipelineStageFlags srcStage;
vk::PipelineStageFlags dstStage;
if (this->layout == vk::ImageLayout::eUndefined &&
newLayout == vk::ImageLayout::eTransferDstOptimal) {
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
srcStage = vk::PipelineStageFlagBits::eTopOfPipe;
dstStage = vk::PipelineStageFlagBits::eTransfer;
} else if (this->layout == vk::ImageLayout::eTransferDstOptimal &&
newLayout == vk::ImageLayout::eShaderReadOnlyOptimal) {
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
srcStage = vk::PipelineStageFlagBits::eTransfer;
dstStage = vk::PipelineStageFlagBits::eFragmentShader;
} else if (this->layout == vk::ImageLayout::eUndefined &&
newLayout == vk::ImageLayout::eDepthStencilAttachmentOptimal) {
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eDepthStencilAttachmentRead |
vk::AccessFlagBits::eDepthStencilAttachmentWrite;
srcStage = vk::PipelineStageFlagBits::eTopOfPipe;
dstStage = vk::PipelineStageFlagBits::eEarlyFragmentTests;
} else if (this->layout == vk::ImageLayout::eUndefined &&
newLayout == vk::ImageLayout::eColorAttachmentOptimal) {
barrier.srcAccessMask = {};
barrier.dstAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
srcStage = vk::PipelineStageFlagBits::eTopOfPipe;
dstStage = vk::PipelineStageFlagBits::eColorAttachmentOutput;
} else if (this->layout == vk::ImageLayout::eUndefined &&
newLayout == vk::ImageLayout::eGeneral) {
barrier.srcAccessMask = {};
barrier.dstAccessMask =
vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
srcStage = vk::PipelineStageFlagBits::eTopOfPipe;
dstStage = vk::PipelineStageFlagBits::eComputeShader;
} else if (this->layout == vk::ImageLayout::eColorAttachmentOptimal &&
newLayout == vk::ImageLayout::ePresentSrcKHR) {
barrier.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
barrier.dstAccessMask = {};
srcStage = vk::PipelineStageFlagBits::eColorAttachmentOutput;
dstStage = vk::PipelineStageFlagBits::eBottomOfPipe;
} else {
log::fatal("Unsupported image layout transition.");
throw std::runtime_error("Unsupported image layout transition.");
}
commandBuffer.pipelineBarrier(srcStage, dstStage, {}, nullptr, nullptr,
barrier);
this->layout = newLayout;
}
void Image::transitionLayoutImmediate(vk::ImageLayout newLayout) {
vk::CommandBuffer commandBuffer = this->device.beginSingleTimeCommands();
this->transitionLayout(commandBuffer, newLayout);
this->device.endSingleTimeCommands(commandBuffer);
}
Image::Builder& Image::Builder::setExtent(u32 width, u32 height, u32 depth) {
this->extent = vk::Extent3D{width, height, depth};
return *this;
}
Image::Builder& Image::Builder::setFormat(vk::Format format) {
this->format = format;
return *this;
}
Image::Builder& Image::Builder::setUsage(vk::ImageUsageFlags usage) {
this->usage = usage;
return *this;
}
Image::Builder& Image::Builder::setTiling(vk::ImageTiling tiling) {
this->tiling = tiling;
return *this;
}
Image::Builder& Image::Builder::setMemoryProperties(
vk::MemoryPropertyFlags properties) {
this->memoryProperties = properties;
return *this;
}
Image::Builder& Image::Builder::setSamples(vk::SampleCountFlagBits samples) {
this->samples = samples;
return *this;
}
Image::Builder& Image::Builder::setImageType(vk::ImageType imageType) {
this->imageType = imageType;
return *this;
}
Image::Builder& Image::Builder::setMipLevels(u32 mipLevels) {
this->mipLevels = mipLevels;
return *this;
}
Image::Builder& Image::Builder::setArrayLayers(u32 arrayLayers) {
this->arrayLayers = arrayLayers;
return *this;
}
Image::Builder& Image::Builder::setAspectMask(vk::ImageAspectFlags aspectMask) {
this->aspectMask = aspectMask;
return *this;
}
Image::Builder& Image::Builder::asComputeStorage() {
// Storage images commonly can't use sRGB formats without an extension, so
// default to a plain UNORM format; override with setFormat() if needed.
this->format = vk::Format::eR8G8B8A8Unorm;
this->usage = vk::ImageUsageFlagBits::eStorage;
this->aspectMask = vk::ImageAspectFlagBits::eColor;
this->tiling = vk::ImageTiling::eOptimal;
this->memoryProperties = vk::MemoryPropertyFlagBits::eDeviceLocal;
return *this;
}
Image::Builder& Image::Builder::asColorAttachment() {
this->usage = vk::ImageUsageFlagBits::eColorAttachment |
vk::ImageUsageFlagBits::eSampled;
this->aspectMask = vk::ImageAspectFlagBits::eColor;
this->tiling = vk::ImageTiling::eOptimal;
this->memoryProperties = vk::MemoryPropertyFlagBits::eDeviceLocal;
return *this;
}
Image::Builder& Image::Builder::asDepthAttachment() {
this->format = vk::Format::eD32Sfloat;
this->usage = vk::ImageUsageFlagBits::eDepthStencilAttachment;
this->aspectMask = vk::ImageAspectFlagBits::eDepth;
this->tiling = vk::ImageTiling::eOptimal;
this->memoryProperties = vk::MemoryPropertyFlagBits::eDeviceLocal;
return *this;
}
Image::Builder& Image::Builder::wrapExisting(vk::Image image) {
this->isExternalImage = true;
this->externalImage = image;
return *this;
}
Image::Builder& Image::Builder::setInitialData(const void* data,
vk::DeviceSize size) {
this->initialData = data;
this->initialDataSize = size;
return *this;
}
Image::Builder& Image::Builder::withView(bool enabled) {
this->createView = enabled;
return *this;
}
Image::Builder& Image::Builder::withSampler(
vk::Filter filter, vk::SamplerAddressMode addressMode) {
this->createSampler = true;
this->samplerFilter = filter;
this->samplerAddressMode = addressMode;
return *this;
}
std::unique_ptr<Image> Image::Builder::build() {
vk::ImageUsageFlags usage = this->usage;
auto result = std::unique_ptr<Image>(new Image(this->device));
result->format = this->format;
result->extent = this->extent;
result->aspectMask = this->aspectMask;
result->mipLevels = this->mipLevels;
result->arrayLayers = this->arrayLayers;
if (this->isExternalImage) {
if (this->initialData != nullptr) {
log::warning(
"Image::Builder::setInitialData is ignored when wrapExisting is "
"used.");
}
result->externalImage = this->externalImage;
// Wrapped images (e.g. swapchain images) are handed to us already in a
// known layout controlled by their owner; we can't observe it here, so
// leave `layout` at eUndefined and let the caller call
// transitionLayout() to bring it in sync before relying on it.
} else {
if (this->initialData != nullptr) {
usage |= vk::ImageUsageFlagBits::eTransferDst;
}
if (this->createView || this->createSampler) {
usage |= vk::ImageUsageFlagBits::eSampled;
}
vk::ImageCreateInfo imageInfo{};
imageInfo.imageType = this->imageType;
imageInfo.extent = this->extent;
imageInfo.mipLevels = this->mipLevels;
imageInfo.arrayLayers = this->arrayLayers;
imageInfo.format = this->format;
imageInfo.tiling = this->tiling;
imageInfo.initialLayout = vk::ImageLayout::eUndefined;
imageInfo.usage = usage;
imageInfo.sharingMode = vk::SharingMode::eExclusive;
imageInfo.samples = this->samples;
result->image = this->device.get()->createImageUnique(imageInfo);
vk::MemoryRequirements memoryRequirements =
this->device.get()->getImageMemoryRequirements(result->image.get());
vk::MemoryAllocateInfo allocInfo{};
allocInfo.allocationSize = memoryRequirements.size;
allocInfo.memoryTypeIndex = this->device.findMemoryType(
memoryRequirements.memoryTypeBits, this->memoryProperties);
result->memory = this->device.get()->allocateMemoryUnique(allocInfo);
this->device.get()->bindImageMemory(result->image.get(),
result->memory.get(), 0);
}
if (!this->isExternalImage && this->initialData != nullptr) {
vk::Buffer stagingBuffer;
vk::DeviceMemory stagingMemory;
this->device.createBuffer(this->initialDataSize,
vk::BufferUsageFlagBits::eTransferSrc,
vk::MemoryPropertyFlagBits::eHostVisible |
vk::MemoryPropertyFlagBits::eHostCoherent,
stagingBuffer, stagingMemory);
void* mapped =
this->device.get()->mapMemory(stagingMemory, 0, this->initialDataSize);
memcpy(mapped, this->initialData,
static_cast<size_t>(this->initialDataSize));
this->device.get()->unmapMemory(stagingMemory);
vk::BufferImageCopy region{};
region.bufferOffset = 0;
region.bufferRowLength = 0;
region.bufferImageHeight = 0;
region.imageSubresource.aspectMask = this->aspectMask;
region.imageSubresource.mipLevel = 0;
region.imageSubresource.baseArrayLayer = 0;
region.imageSubresource.layerCount = this->arrayLayers;
region.imageOffset = vk::Offset3D{0, 0, 0};
region.imageExtent = this->extent;
vk::CommandBuffer commandBuffer = this->device.beginSingleTimeCommands();
result->transitionLayout(commandBuffer, vk::ImageLayout::eTransferDstOptimal);
commandBuffer.copyBufferToImage(stagingBuffer, result->get(),
vk::ImageLayout::eTransferDstOptimal,
region);
if (usage & vk::ImageUsageFlagBits::eSampled) {
result->transitionLayout(commandBuffer,
vk::ImageLayout::eShaderReadOnlyOptimal);
}
this->device.endSingleTimeCommands(commandBuffer);
this->device.get()->destroyBuffer(stagingBuffer);
this->device.get()->freeMemory(stagingMemory);
}
if (this->createView) {
vk::ImageViewCreateInfo viewInfo{};
viewInfo.image = result->get();
viewInfo.viewType = vk::ImageViewType::e2D;
viewInfo.format = this->format;
viewInfo.subresourceRange.aspectMask = this->aspectMask;
viewInfo.subresourceRange.baseMipLevel = 0;
viewInfo.subresourceRange.levelCount = this->mipLevels;
viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = this->arrayLayers;
result->view = this->device.get()->createImageViewUnique(viewInfo);
}
if (this->createSampler) {
vk::SamplerCreateInfo samplerInfo{};
samplerInfo.magFilter = this->samplerFilter;
samplerInfo.minFilter = this->samplerFilter;
samplerInfo.addressModeU = this->samplerAddressMode;
samplerInfo.addressModeV = this->samplerAddressMode;
samplerInfo.addressModeW = this->samplerAddressMode;
samplerInfo.anisotropyEnable = VK_FALSE;
samplerInfo.maxAnisotropy = 1.0f;
samplerInfo.borderColor = vk::BorderColor::eIntOpaqueBlack;
samplerInfo.unnormalizedCoordinates = VK_FALSE;
samplerInfo.compareEnable = VK_FALSE;
samplerInfo.compareOp = vk::CompareOp::eAlways;
samplerInfo.mipmapMode = vk::SamplerMipmapMode::eLinear;
samplerInfo.minLod = 0.0f;
samplerInfo.maxLod = static_cast<float>(this->mipLevels);
result->sampler = this->device.get()->createSamplerUnique(samplerInfo);
}
log::trace("created vk::Image.");
return result;
}
} // namespace sophia
+124
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@@ -0,0 +1,124 @@
#pragma once
#include <memory>
#include <sophia/types.hpp>
#include <vulkan/vulkan.hpp>
namespace sophia {
class Device;
class Image {
public:
class Builder;
Image(const Image&) = delete;
Image& operator=(const Image&) = delete;
Image(Image&&) = default;
Image& operator=(Image&&) = delete;
vk::Image get() const {
return this->image ? this->image.get() : this->externalImage;
}
vk::ImageView getView() const { return this->view.get(); }
vk::Sampler getSampler() const { return this->sampler.get(); }
bool isExternal() const { return !this->image; }
vk::Format getFormat() const { return this->format; }
vk::Extent3D getExtent() const { return this->extent; }
vk::ImageLayout getLayout() const { return this->layout; }
void transitionLayout(vk::CommandBuffer commandBuffer,
vk::ImageLayout newLayout);
void transitionLayoutImmediate(vk::ImageLayout newLayout);
private:
Image(Device& device) : device{device} {}
Device& device;
vk::Image externalImage;
vk::UniqueImage image;
vk::UniqueDeviceMemory memory;
vk::UniqueImageView view;
vk::UniqueSampler sampler;
vk::Format format = vk::Format::eUndefined;
vk::Extent3D extent{};
vk::ImageAspectFlags aspectMask = vk::ImageAspectFlagBits::eColor;
u32 mipLevels = 1;
u32 arrayLayers = 1;
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
};
class Image::Builder {
public:
Builder(Device& device) : device{device} {}
Builder& setExtent(u32 width, u32 height, u32 depth = 1);
Builder& setFormat(vk::Format format);
Builder& setUsage(vk::ImageUsageFlags usage);
Builder& setTiling(vk::ImageTiling tiling);
Builder& setMemoryProperties(vk::MemoryPropertyFlags properties);
Builder& setSamples(vk::SampleCountFlagBits samples);
Builder& setImageType(vk::ImageType imageType);
Builder& setMipLevels(u32 mipLevels);
Builder& setArrayLayers(u32 arrayLayers);
Builder& setAspectMask(vk::ImageAspectFlags aspectMask);
// High-level usage presets for GPGPU + Graphics. Each sets usage/aspect/
// tiling/memory-property defaults for the common case; call the
// individual setters afterward to override anything preset-specific.
Builder& asComputeStorage();
Builder& asColorAttachment();
Builder& asDepthAttachment();
// Wraps an image this Builder does not own instead of creating one —
// e.g. a swapchain image. build() will skip image/memory creation and
// teardown entirely; setUsage/setTiling/setMemoryProperties/setSamples/
// setInitialData are ignored, but setFormat/setExtent/setAspectMask still
// matter, since view/sampler creation relies on them.
Builder& wrapExisting(vk::Image image);
// Uploads `size` bytes to the image via a staging buffer once it is
// created, transitioning it to eTransferDstOptimal (and on to
// eShaderReadOnlyOptimal if the image is sampled) in the process.
Builder& setInitialData(const void* data, vk::DeviceSize size);
Builder& withView(bool enabled = true);
Builder& withSampler(
vk::Filter filter = vk::Filter::eLinear,
vk::SamplerAddressMode addressMode = vk::SamplerAddressMode::eRepeat);
std::unique_ptr<Image> build();
private:
Device& device;
vk::Extent3D extent{1, 1, 1};
vk::Format format = vk::Format::eR8G8B8A8Srgb;
vk::ImageUsageFlags usage = vk::ImageUsageFlagBits::eSampled;
vk::ImageTiling tiling = vk::ImageTiling::eOptimal;
vk::MemoryPropertyFlags memoryProperties =
vk::MemoryPropertyFlagBits::eDeviceLocal;
vk::SampleCountFlagBits samples = vk::SampleCountFlagBits::e1;
vk::ImageType imageType = vk::ImageType::e2D;
vk::ImageAspectFlags aspectMask = vk::ImageAspectFlagBits::eColor;
u32 mipLevels = 1;
u32 arrayLayers = 1;
const void* initialData = nullptr;
vk::DeviceSize initialDataSize = 0;
bool isExternalImage = false;
vk::Image externalImage;
bool createView = false;
bool createSampler = false;
vk::Filter samplerFilter = vk::Filter::eLinear;
vk::SamplerAddressMode samplerAddressMode = vk::SamplerAddressMode::eRepeat;
};
} // namespace sophia
+125
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@@ -0,0 +1,125 @@
#include "shader.hpp"
#include <fstream>
#include <shaderc/shaderc.hpp>
#include <sophia/util/logger.hpp>
#include <stdexcept>
namespace sophia {
namespace {
shaderc_shader_kind toShadercKind(ShaderStage shaderStage) {
switch (shaderStage) {
case ShaderStage::VERTEX:
return shaderc_vertex_shader;
case ShaderStage::FRAGMENT:
return shaderc_fragment_shader;
case ShaderStage::COMPUTE:
return shaderc_compute_shader;
}
throw std::invalid_argument("unsupported shader stage");
}
std::vector<char> readFile(const std::string& path) {
std::ifstream file(path, std::ios::ate | std::ios::binary);
if (!file.is_open()) {
log::error("failed to open shader: " + path);
throw std::runtime_error("failed to open: " + path);
}
size_t fileSize = static_cast<size_t>(file.tellg());
std::vector<char> buffer(fileSize);
file.seekg(0);
file.read(buffer.data(), fileSize);
file.close();
return buffer;
}
} // namespace
void Shader::compile(const std::string& path, ShaderStage shaderStage) {
this->stage = shaderStage;
std::vector<char> source = readFile(path);
log::info("Compiling shader: " + path);
shaderc::Compiler compiler;
shaderc::SpvCompilationResult result = compiler.CompileGlslToSpv(
source.data(), source.size(), toShadercKind(shaderStage), path.c_str());
if (result.GetCompilationStatus() != shaderc_compilation_status_success) {
log::fatal("failed to compile shader:", path, result.GetErrorMessage());
throw std::runtime_error("failed to compile shader: " + path + ": " +
result.GetErrorMessage());
}
this->spirv.assign(result.cbegin(), result.cend());
log::info("Successfully compiled shader: " + path + " (" +
std::to_string(this->spirv.size() * 4) + " bytes)");
}
void Shader::load(const std::string& path, ShaderStage shaderStage) {
this->stage = shaderStage;
std::vector<char> bytes = readFile(path);
if (bytes.size() % sizeof(u32) != 0) {
log::fatal("invalid SPIR-V binary (size not a multiple of 4):", path);
throw std::runtime_error("invalid SPIR-V binary: " + path);
}
this->spirv.assign(
reinterpret_cast<const u32*>(bytes.data()),
reinterpret_cast<const u32*>(bytes.data() + bytes.size()));
log::info("Loaded precompiled shader: " + path + " (" +
std::to_string(bytes.size()) + " bytes)");
}
Shader::Builder& Shader::Builder::fromGLSL(const std::string& path) {
this->path = path;
this->precompiled = false;
return *this;
}
Shader::Builder& Shader::Builder::fromSPIRV(const std::string& path) {
this->path = path;
this->precompiled = true;
return *this;
}
Shader::Builder& Shader::Builder::setStage(ShaderStage shaderStage) {
this->stage = shaderStage;
this->stageSet = true;
return *this;
}
std::unique_ptr<Shader> Shader::Builder::build() {
if (this->path.empty()) {
log::fatal("failed to build shader: no source path provided");
throw std::runtime_error("failed to build shader: no source path provided");
}
if (!this->stageSet) {
log::fatal("failed to build shader: no ShaderStage provided");
throw std::runtime_error("failed to build shader: no ShaderStage provided");
}
auto shader = std::unique_ptr<Shader>(new Shader());
if (this->precompiled) {
shader->load(this->path, this->stage);
} else {
shader->compile(this->path, this->stage);
}
return shader;
}
} // namespace sophia
+51
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@@ -0,0 +1,51 @@
#pragma once
#include <memory>
#include <sophia/types.hpp>
#include <string>
#include <vector>
namespace sophia {
enum class ShaderStage { VERTEX, FRAGMENT, COMPUTE };
class Shader {
public:
class Builder;
Shader(const Shader&) = delete;
Shader& operator=(const Shader&) = delete;
~Shader() = default;
const std::vector<u32>& getSpirv() const { return this->spirv; }
ShaderStage getStage() const { return this->stage; }
private:
Shader() = default;
void compile(const std::string& path, ShaderStage shaderStage);
void load(const std::string& path, ShaderStage shaderStage);
ShaderStage stage;
std::vector<u32> spirv;
};
class Shader::Builder {
public:
Builder() = default;
Builder& fromGLSL(const std::string& path);
Builder& fromSPIRV(const std::string& path);
Builder& setStage(ShaderStage shaderStage);
std::unique_ptr<Shader> build();
private:
std::string path;
ShaderStage stage;
bool stageSet = false;
bool precompiled = false;
};
} // namespace sophia
+6 -9
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@@ -1,9 +1,9 @@
#include "window.hpp"
#include "key_event.hpp"
#include "util/logger.hpp"
#include <sophia/key_event.hpp>
#include <sophia/util/logger.hpp>
namespace hep {
namespace sophia {
Window::Window(int width, int height, const std::string& name)
: width{width}, height{height}, name{name} {
@@ -28,11 +28,8 @@ void Window::createSurface(const vk::Instance& instance,
log::trace("Created vk::SurfaceKHR.");
}
void Window::keyEventCallback(GLFWwindow* window,
int key,
int scancode,
int action,
int mods) {
void Window::keyEventCallback(GLFWwindow* window, int key, int scancode,
int action, int mods) {
if (action == GLFW_PRESS) {
KeyPressedEvent event{static_cast<KeyCode>(key)};
EventSystem::get().dispatch(event);
@@ -61,4 +58,4 @@ void Window::initialize() {
glfwSetKeyCallback(this->window, keyEventCallback);
}
} // namespace hep
} // namespace sophia
+51
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@@ -0,0 +1,51 @@
#pragma once
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <string>
#include <vulkan/vulkan.hpp>
#include <sophia/event.hpp>
#include <sophia/types.hpp>
namespace sophia {
class Window {
public:
Window(const Window&) = delete;
Window& operator=(const Window&) = delete;
Window(int width, int height, const std::string& name = "sophiahaestus");
~Window();
bool shouldClose() { return glfwWindowShouldClose(window); }
int getWidth() const { return this->width; }
int getHeight() const { return this->height; }
vk::Extent2D getExtent() {
return {static_cast<u32>(width), static_cast<u32>(height)};
}
void createSurface(const vk::Instance& instance, vk::SurfaceKHR& surface);
bool wasResized() const { return this->resized; };
void resetResizedFlag() { this->resized = false; }
GLFWwindow* getGLFWwindow() { return this->window; }
private:
static void resizeCallback(GLFWwindow* window, int width, int height);
static void keyEventCallback(GLFWwindow* window,
int key,
int scancode,
int action,
int mods);
void initialize();
int width, height;
bool resized = false;
std::string name;
GLFWwindow* window;
};
} // namespace sophia