removing compute smoke test

This commit is contained in:
2026-08-26 11:42:49 -07:00
parent 99e06bbbb1
commit 027efebd48
2 changed files with 0 additions and 126 deletions
@@ -1,14 +0,0 @@
#pragma once
#include <string>
namespace sophia {
// Minimal end-to-end compute dispatch: compiles the GLSL compute shader at
// `computeShaderPath`, builds the descriptor/pipeline layer around a small
// storage buffer, dispatches it, reads the buffer back, and verifies the
// result against what the shader is expected to compute. Logs the outcome
// and throws std::runtime_error if the GPU result doesn't match.
void runComputeSmokeTest(const std::string& computeShaderPath);
} // namespace sophia